Jump to content

1.16.4 - Registering Sounds dynamically


notEv1L

Recommended Posts

Hi everyone,

I'm trying to make a mod that allows you to add custom music discs to the game but I can't find out how it's possible (if it's possible) to register sounds dynamically.
Since sounds are registered with the sounds.json file in the resources package, I think the easiest way would be to generate this file like it's possible the same way as models or recipes...

Or maybe there is a way to force the register in the code 🤔

Thank you for reading and sorry for my bad english :)

Link to comment
Share on other sites

By dynamic I mean Sounds are registered once when you launch the game as usual

By modifying the config new items will be registered the next time you launch the game

I don't want items to be registered chaotically

I hope this is clear but I'm not sure 🤔

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.