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[1.16.X] Help with shearing


ObservableTorpedo

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Hi,

 

When using a shear on a sheep, I'd like to:

  • stop the wool from being dropped on the ground
  • add it directly to the player's inventory
    • if not enough inventory space, drop it on the ground as usual

 

Since shearing a sheep doesn't kill it, I cannot use the LivingDropsEvent. I'm currently experimenting with PlayerInteractEvent types, but cannot figure out where is the part that contains the drops. Am I looking in the right place?

 

Thanks in advance.

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