Posted February 14, 20214 yr Trying to get my development environment up and running and I've ran into issues getting JEI into the game. build.gradle below; repositories { maven { // location of the maven that hosts JEI files name = "Progwml6 maven" url = "http://dvs1.progwml6.com/files/maven" } maven { // location of a maven mirror for JEI files, as a fallback name = "ModMaven" url = "modmaven.k-4u.nl" } } dependencies { // Specify the version of Minecraft to use, If this is any group other then 'net.minecraft' it is assumed // that the dep is a ForgeGradle 'patcher' dependency. And it's patches will be applied. // The userdev artifact is a special name and will get all sorts of transformations applied to it. minecraft 'net.minecraftforge:forge:1.16.5-36.0.22' // compile against the JEI API but do not include it at runtime compileOnly fg.deobf("mezz.jei:jei-1.16.4:7.6.1.71:api") // at runtime, use the full JEI jar runtimeOnly fg.deobf("mezz.jei:jei-1.16.4:7.6.1.71") } I switched from using ${jei_version} and ${mc_version} to hardcoded versions to see if that was the issue but nope, any help would be appreciated.
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