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[1.16.4] Making two custom enchantments incompatible with each other


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Let's say that I have two custom enchantments for the same item. I made a custom ItemSword that let's you shoot fireballs when you right click, and I made two enchantments that modify that fireball. What I want is to make these two enchantments incompatible with each other. An example would be me putting one enchantment on my sword. Then, when I go on an anvil, I would not be able to apply the other enchantment unless the first enchantment was gone. I would also like this to work vice versa. My enchantments both extend Enchantment. I tried overriding Enchantment#isCompatibleWith() but it's a final method. Therefore, how would I be able to make two custom enchantments incompatible with each other?

Posted
  On 2/16/2021 at 10:53 PM, diesieben07 said:

canApplyTogether is the method you need to override. isCompatibleWith is what needs to be called, as it checks "both sides" (look at the code, its obvious).

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Thank you so much! I don't know how but I could not find the method canApplyTogether using Eclipse (That square thing that pops up when you type something and shows you classes and methods) but I guess it does exist because I was able to override it and it worked.

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