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  2. I'm making a mod which involves certain blocks having directional properties, however for some reason my IntelliJ is unable to recognise the public enum Direction. I've dug around a bit and it recognizes some other classes in net.minecraft.core just fine (BlockPos for example). Without being able to use Direction I'm pretty much unable to use things like BlockState.isFaceSturdy. Could I have set up my Gradle wrong somehow? Is it something else? Are there any workarounds?
  3. This refers to the llibrary issue Replace llibrary with the unofficial update from the latest comments: https://github.com/iLexiconn/LLibrary/issues/200 Or add these 2 mods: https://modrinth.com/mod/bugtorch/version/1.2.13 https://modrinth.com/mod/unimixins/version/1.7.10-0.1.17
  4. The game crashed whilst mouseclicked event handler Error: java.lang.LinkageError: loader constraint violation: loader 'MC-BOOTSTRAP' @4009e306 wants to load interface org.apache.logging.log4j.util.MessageSupplier. (org.apache.logging.log4j.util.MessageSupplier is in module [email protected] of loader 'MC-BOOTSTRAP' @4009e306, parent loader 'bootstrap') https://pastebin.com/nfe8Y3Nq
  5. https://pastebin.com/U3LyKF4E can anyone help me the crash report says maybe there is an issue with the physics mod and Embeddium mod.
  6. Today
  7. dont know what's messing with my server heres the latest log if anyone know what to do. thx https://pastebin.com/f1PrH2a8
  8. Hello everyone, My minecraft stopped working recently. I have possibly lost months of building . I came back to the game early this year after not playing for a very long time. So I'm not as sharp as I was with all the modding. I think it may be linked to an update in the launcher ? Security wise? I use the LOTR mod (LOTRMod+v36.12) with DrZharks MoCreatures Mod v6.3.1 //Exotic+Birds+1.7.10-1.4.6 //Fossils Archeology Revival-7.3.2. There is also this file in my mod folder and I don't really know what it does: llibrary-1.5.1-1.7.10 Can anyone help me solve this and save my realm ? I shall be eternally grateful! Thank you! Here is my full Crash Report: https://pastebin.com/u8VHMSWx The game crashed whilst there was a severe problem during mod loading that has caused the game to fail Error: cpw.mods.fml.common.LoaderException: java.lang.ExceptionInInitializerError Exit Code: -1
  9. the game give me 2 error, first FERRITECORE error "the mod missing and the game have big memory use" and this : https://paste.ee/p/JjYJc#section0
  10. Also try other builds of it or remove it once
  11. Is there a forge server/ forge universal jar file?
  12. the modpack starting but whe i build world crash crashlog : https://paste.ee/p/2WKyc#section0
  13. okay i fixed everything, fresh install, and i have this, i used the exact same JAR file, from the server to put into my client https://drive.proton.me/urls/HHN9NKDH5M#2mC2W89h0OZk Log file is too large to pastebin
  14. How can I fix this? This makes perfect sense! What do I do, though? I have the mods folder and a forge version in the same folder as the minecraft-server 1.12.2.jar.
  15. You are starting a vanilla server - not a forge server
  16. The server loads perfectly fine, but the mod's don't work. They are in the folder but don't load in or interact at all with the server. I've tried using a server pack, but same result. The latest.log [08:21:34] [Server thread/INFO]: Starting minecraft server version 1.12.2 [08:21:34] [Server thread/INFO]: Loading properties [08:21:34] [Server console handler/ERROR]: Exception handling console input java.io.IOException: The handle is invalid at java.io.FileInputStream.readBytes(Native Method) ~[?:1.8.0_401] at java.io.FileInputStream.read(Unknown Source) ~[?:1.8.0_401] at java.io.BufferedInputStream.read1(Unknown Source) ~[?:1.8.0_401] at java.io.BufferedInputStream.read(Unknown Source) ~[?:1.8.0_401] at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ~[?:1.8.0_401] at sun.nio.cs.StreamDecoder.implRead(Unknown Source) ~[?:1.8.0_401] at sun.nio.cs.StreamDecoder.read(Unknown Source) ~[?:1.8.0_401] at java.io.InputStreamReader.read(Unknown Source) ~[?:1.8.0_401] at java.io.BufferedReader.fill(Unknown Source) ~[?:1.8.0_401] at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.8.0_401] at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.8.0_401] at nz$2.run(SourceFile:100) [minecraft_server.1.12.2.jar:?] [08:21:34] [Server thread/INFO]: Default game type: SURVIVAL [08:21:34] [Server thread/INFO]: Generating keypair [08:21:34] [Server thread/INFO]: Starting Minecraft server on *:25565 [08:21:34] [Server thread/INFO]: Using default channel type [08:21:36] [Server thread/INFO]: Preparing level "world" [08:21:37] [Server thread/INFO]: Loaded 488 advancements [08:21:37] [Server thread/INFO]: Preparing start region for level 0 [08:21:38] [Server thread/INFO]: Preparing spawn area: 4% [08:21:39] [Server thread/INFO]: Preparing spawn area: 10% [08:21:41] [Server thread/INFO]: Preparing spawn area: 28% [08:21:41] [Server thread/INFO]: Done (5.662s)! For help, type "help" or "?" [08:21:57] [Server thread/INFO]: Stopping server [08:21:57] [Server thread/INFO]: Saving players [08:21:57] [Server thread/INFO]: Saving worlds [08:21:57] [Server thread/INFO]: Saving chunks for level 'world'/overworld [08:21:57] [Server Shutdown Thread/INFO]: Stopping server [08:21:57] [Server Shutdown Thread/INFO]: Saving players [08:21:57] [Server Shutdown Thread/INFO]: Saving worlds As you can see, it loads as normal. but no mods were loaded.
  17. I'm trying to create a mod that involves directional blocks, but IntelliJ is giving an error - "cannot resolve symbol 'Direction'". It offers me several "Direction" classes from various unrelated packages, but not the Direction enum from net.minecraft.core. Upon further investigation, it seems that although it has imported other classes from net.minecraft.core fine, enums such as Direction or RedstoneSide aren't being imported. I've tried to bodge around it, but I can't find a way to make BlockState.isFaceSturdy usable without it, as Direction is one of the input arguments. Why would Gradle import net.minecraft.core, but not import its enums? What file could I have set up wrong? (Alternatively, I would be satisfied with a workaround for BlockState.isFaceSturdy if there is somehow no fix for this.)
  18. Downgrade mysticalcustomization
  19. So i updated my ATM9 modpack, forgettting to make a backup before, and i've somewhat broke everything, doing the update backwards. I played completely fine last week, but today, crashes on launch. Here is my crash report
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