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ForgeGradle

Help and support for the new ForgeGradle system of building mods.


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    • I tried to play a mod for forge 1.20.2 and the mod didn't work, fix this please.
    • EntityRenders requires an EntityRenderProvider. This is what I have: @Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT) public static class ClientModEvents { @SubscribeEvent public static void clientSetup(FMLClientSetupEvent event) { EntityRenderers.register(HOSE.get(), new HoseEntityRenderFactory()); } private static class HoseEntityRenderFactory implements EntityRendererProvider<HoseEntity> { @Override public EntityRenderer<HoseEntity> create(Context context) { return new HoseEntityRenderer<>(context); } } } Replace HoseEntity with your own entity. If you're doing multiple try doing generics (though untested).
    • First off, I know should probably be able to debug this on my own, but this is my first mod, and I couldn't figure it out for multiple days now. What I'm trying to do, is to modify the default minecart by replacing it with a slightly different version, but I'm stuck 1 step before that, that being "cloning" the minecart as a separate Entity/Item. Here you can see a GitHub gist of all relevant files: https://gist.github.com/Kipama/cd39127e8891715a3006fa990ca7ff14 If there are files missing or access isn't working as intended, please let me know! In the Gist you can find the following files: -CustomMinecartEntity.java:        This file extends AbstractMinecart and is a clone of the vanilla minecart entity. I know I should override the minecart entity directly, but as this should work rn, I didn't change it yet. -CustomMinecartRenderer.java:  Basically vanilla MinecartRenderer with a Custom slapped on it, extends MinecraftRenderer. -ModEntities.java:                         This is where the new Entity gets added to the deferred register ENTITY_TYPES. -ModernMinecarts.java:               The main mod file. Relevant part is at the bottom, where I try to use onClientSetup to register the new Entity using EntityRenderers.register(). That last part is where my problem begins. When I try to register the new entity using EntityRenderers.register(ModEntities.CUSTOM_MINECART_ENTITY.get(), CustomMinecartRenderer::new); I get a syntax Error saying the provided and required types don't match. These are the required and provided types: ModEntities.CUSTOM_MINECART_ENTITY.get(): Required: EntityType<? extends T> Provided:EntityType<CustomMinecartEntity> CustomMinecartRenderer::new: Required: EntityRendererProvider<T> Provided:<method reference   So far I looked at 2 different Git repositories implementing custom entities, but haven't been able to figure out what I'm doing wrong. Any answers, suggestions and ridicules appreciated.
    • Yes, it is. I found out how to do it. (for Forge 1.20.1) Add this to main class constructor: // ... MinecraftForge.EVENT_BUS.<PlayerInteractEvent.EntityInteract>addListener(e -> { Player playerWhoUsed = e.getEntity(); ItemStack usedItemStack = e.getItemStack(); Entity entityThatWasClicked = e.getTarget(); if (usedItemStack.getItem() instanceof YourItem item) { // your code... e.setCancelled(true); // you can remove this if you want to continue interaction } } // ...
    • Hi there, I'm hoping to create a block that renders a fake skybox, blocking anything behind it. There are a couple of mods that already do this, but they are very outdated. One example: https://github.com/Elix-x/Skyblocks/ https://www.curseforge.com/minecraft/mc-mods/skyblocks I'm not familiar enough with rendering to be able to port it. Is there anyone who can point me in the right direction? Any help would be appreciated.
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