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All Activity

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  1. Past hour
  2. philking309 joined the community
  3. Today
  4. We do not support Fabric on these forums, you should see support wherever Fabric support is given.
  5. tanmanny joined the community
  6. So im creating a fabric mod in 1.21.11. (I know not forge). And Im working on a mixin for a wolf overhaul mod. Im trying to do some stuff with the pathfinding. And one of the requirements is that I need to be able to pick a point and determine whether or not that point is a reachable path. The constraints are I need to check if the path is reachable with or without ignoring obstacles. I reset my desired maluses. And ive tried several attempts at path checking. The first attempt was trying to create a path and just using .canReach() The issue is that this method is completely misleading. I looked at the internals and it doesnt actually tell you if the path is reachable or not it tells you if the Mob already reached that path endpoint.... So that didnt really work, my next attempt was simpler but it was to check if the created paths end point matches the target end point. Unfortunately this created false positives where the path had 1 node which was the target. So I tried filtering the length and still it doesnt really work. So I wasnt able to come up with a working solution towards path checking unfortunately. Any help is appreciated.
  7. You need to be using Minecraft Java Edition. You will need to have Java installed. You can install Minecraft Forge from files.minecraftforge.net Google "how to make minecraft installations", and create a new installation, using a separate folder, for each set of mods/version of minecraft you want to use. I would download mods from https://modrinth.com/, but you can also use sites such as curseforge. Mods should be places in the mods folder in whichever folder you chose when you set up the installation settings. There are multiple mod loaders for Minecraft Java, this website supports Minecraft Forge, other loaders include Fabric and NeoForge. Support for those loaders can be obtained at their websites and/or discord channels, we do not provide support for them here. Give it a try, and feel free to ask questions here if you get stuck, and are using Minecraft Forge.
  8. RudyMC55 joined the community
  9. EmLine007 joined the community
  10. ambxs joined the community
  11. There is an issue with Apotheosis - make a test without this mod
  12. TileEntity started following Annoying crash
  13. Move Fast Restoration joined the community
  14. Okay I give I'm having a very irritating issue where I can only play my custom modpack for a little while before it crashes with the same error every time and i am very sick of it. Can someone tell me what is going on and how to fix it without removing Apotheosis latest: latest.log: https://gnomebot.dev/paste/mclogs/Zb4YzDQ crashlog: crash-2026-04-01_02.00.03-server.txt: https://gnomebot.dev/paste/mclogs/sEKDPKL modlist: modlist.txt: https://gnomebot.dev/paste/mclogs/zL4t4mc
  15. NikaraWorld started following Annoying crash
  16. beanslikescraft joined the community
  17. Yesterday
  18. Treezy joined the community
  19. AkK0912 joined the community
  20. this started happening after i got a new internet service provider three days ago. I read about the packet fix mod however that feels extreme for a problem only I am having. I reinstalled the modpack. The server owner re generated the world in a singleplayer so its not a corrupt world. Other servers work fine, could this be a network setting thing? every thread I find about this issue is years apart/is just a different problem/just not helpful. we changed region compressing and network threshold to no avail. I am certain the latter was for a different problem, we tried many things. server ram max is 12, it was 8 but raising didn't make a difference. Changing my ram allocation also didn't help. both logs https://pastebin.com/EJGUeRDD
  21. Last week
  22. So i wanted to use distant horizons while havin downloaded around 160 other mods. But if i have distant horizons installed (even if i turn lod rendering off) it lags my game out like crazy. Chunks take a long time to load and everythings frozen with small intervalls of movement. I installed embeddium, kotlinforforge, particle core, fzzy config, immediatelyfast, ferritecore, badoptimizations, oculus and radium to combat this and it made no difference (c2me caused my game to crash). I have cpu set to balance in settings and generally have a decent cpu and gpu (amd 5600g, rtx 3050, 32gb ram with 8gb allocated due to modpack size). Is there any way i can possibly get this working without outright axing distant horizons? I can give the full modlist if that helps.
  23. Minecraft Version? And is the mod content ingame available? Check it with a test world in creative mode
  24. Adfocus is currently down, you can bypass it and download the files directly:
  25. it not showing anything jsut forge and mincraft
  26. Downloads form the Forge website are currently not working, is there another way to download the installer? or do I just have to wait?
  27. Update forge to 47.4.10 https://files.minecraftforge.net/net/minecraftforge/forge/index_1.20.1.html
  28. I'm having this problem daily where this error comes up trying to launch my minecraft modpack and it takes about 2 hours every time to get it to run. Can someone help me figure out why it keeps doing this? [08:18:42] [main/INFO]: ModLauncher running: args [--username, RoguePhoenix222, - Pastebin.com
  29. je suis chaud aider a build mais je suis éclater en redstone
  30. ZyloCraft started following Bending Styles
  31. How do you download mods
  32. Earlier
  33. can you send the link that didn't have the crashed Minecraft when u didn't put in the optifine
  34. please help, everything is written in the title, if anything, then I did it on the phone. in the pojavlauncher application, downloaded from the official website, I don't have a laptop or computer yet.
  35. That crash usually means a mod is treating projectiles as entities incorrectly. Try updating mods, checking entity-related mods, or removing recently added ones!
  36. There is an issue with DragNs_Permafrost and DragNs_Livestock_Overhaul Looks like the builds are not matching Try the older build of DragNs_Livestock_Overhaul: https://www.curseforge.com/minecraft/mc-mods/dragns-livestock-overhaul/files/7273128
  37. Go to the config folder and delete the rangedpumps-server.toml file If there is no such file, check the worldsave / serverconfig folder If this is crashing again, check the first lines of the new crash-report for mentioned toml files - maybe there are some more broken
  38. here's the crash report hopefully someone can help me out https://pastebin.com/yaiFbtp6
  39. i made a modpack on modrinth and it ran perfectly fine for multiple hours (with minimal lag and fine fps) when i suddenly crashed. i wasnt doing anything with a specific mod i was just running around. now every time i join the game save it moves for like one second before everything freezes and the "wait for application to work or close application" screen pops up. this hasnt happened to any other worlds so far and i was able to create a new world without problem (or so it seems). i tried to add the crash report but im not sure if the formatting is right. i tried to look through it on my own but i sadly have dyslexia and barely any understanding of modded minecraft so i didnt understand anything LOL hope someone can help:) https://gist.github.com/maomiwww914/d00e23980887e614c24b0ca25b43eb78

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