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All Activity

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  1. Today
  2. kartoffel joined the community
  3. IMGONNAAJHSS joined the community
  4. Yesterday
  5. Very good summary, and quite accurate: the difference between a good mod and an excellent mod often lies in the invisible quality rather than the content.
  6. Mr_Com joined the community
  7. Maksym joined the community
  8. keper joined the community
  9. Neoforge is not supported here, I would start by looking at https://neoforged.net/ for support
  10. cahipecrooked joined the community
  11. kanha9831 joined the community
  12. It's a fairly large modpack and it was crashing on trying to create a world before but now it is crashing on the initial loading screen. Here's the crash log: https://mclo.gs/Rqp6qQx
  13. Last week
  14. OfTheCliff joined the community
  15. Looks like the game does not recognize the GPU Check for driver updates: https://www.amd.com/en/support/downloads/previous-drivers.html/graphics/radeon-600-500-400/radeon-600-series/radeon-610.html
  16. ujhjjg9h9y joined the community
  17. After deleting the forge-server.toml, at first the world loaded and opened, however right after joining the game it froze and needed to be terminated; Forge now freezes during the searching for mods phase of loading. I'm not quite sure if it's realted to the deleting of the .toml - Error log below. https://mclo.gs/3n7RYi9
  18. In your config folder, delete the forge-server.toml file If there is no such file, check the worldsave, serverconfig folder
  19. Thanks for the reply, here are the logs: https://mclo.gs/bi9obkG
  20. Add the crash-report or latest.log (logs-folder) with sites like https://mclo.gs/ and paste the link to it here
  21. Make a test without the mod pioneer
  22. # # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffeb45710c0, pid=12568, tid=21884 # # JRE version: OpenJDK Runtime Environment Microsoft-11369940 (21.0.7+6) (build 21.0.7+6-LTS) # Java VM: OpenJDK 64-Bit Server VM Microsoft-11369940 (21.0.7+6-LTS, mixed mode, tiered, compressed class ptrs, z gc, windows-amd64) # Problematic frame: # C [nvoglv64.dll+0xb010c0] # # No core dump will be written. Minidumps are not enabled by default on client versions of Windows # # If you would like to submit a bug report, please visit: # https://aka.ms/minecraftjavacrashes # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # --------------- S U M M A R Y ------------
  23. See error message above ^ Note: I use Modrinth with Forge, instead of playing straight out of the Forge launcher. Hello, for some reason today my Minecraft world has began crashing with "serverlevel2 is null" as the error message - This only happens to one world. After removing all mods it would still crash, but once I removed "forge-server.toml" and the mods, the world finally loaded and ran fine. I'm trying to figure out how to resolve the issue without having to remove all of my mods. Any help appreciated. Thank you!
  24. https://mclo.gs/p7Aa0LN
  25. Please read the FAQ (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/) and post logs as described there. It will give more information that may help solve your problem.
  26. Error Code -1 The game crashed: rendering overlay Error: java.lang.RuntimeException: could not reload shaders
  27. The link is not working - use https://mclo.gs/
  28. The issue point to the AMD/ATI drivers Make a test with this one: https://www.amd.com/en/support/downloads/drivers.html/processors/ryzen/ryzen-7000-series/amd-ryzen-7-7800x3d.html
  29. I have made myself a custom minecraft launcher for a custom modpack and personal project that I have, and it works pretty much how i want it to. Basically all it does is download the modpack from github in a directory and if it's downloaded it opens the minecraft launcher with the installation to there. But for some reason in AMD Graphic Cards I get the problem "EXCEPTION_ACCESS_VIOLATION at atio6axx.dll+0x6c7f38". What is confusing me is how whenever I have the same files and everything on CurseForge the game does not crash. I have triedthe Minecraft Launcher to the same JVM Arguments, directory and Java executable and still didn't work. I am wondering how does CurseForge work around the AMD crash? I have tried: matching exact JVM args from CurseForge matching game directory matching Java executable reinstalled AMD drivers multiple times My specs: Windows 11 AMD Ryzen 7 7800X3D AMD RX 9070 XT Java 17.0.15 Forge 1.20.1-47.4.0 LWJGL 3.3.1
  30. No the game start, but crashes at creating a new or existing world. Why? https://pastee.dev/p/VsmZWAVo
  31. Earlier
  32. Please read the FAQ (https://forums.minecraftforge.net/topic/125488-rules-and-frequently-asked-questions-faq/) and post logs as described there. Otherwise, there is no way to know what is happening.
  33. mods are in the folder but in game they are not showing up
  34. Some Create addons are not working - not all addons are not compatible with the latest Create build Remove all addons and make a test just with Create and the other mods
  35. hi, ive created my own modpack, but it crashes. Whats the problem? Can you help me? I dont know what is wrong Here is the full log Paste.eeView Paste L7TRi5DhPaste.ee - View Paste L7TRi5Dh

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