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Posted

Currently Using Forge for Minecraft 1.4.5 BTW..

 

Having a hard time getting my custom mobs to spawn.  THey spawn, display and act fine via the spawn egg, but I cant get them to spawn naturally.

 

My code is..

 

			@Init
public void init(FMLInitializationEvent evt)
{	

	proxy.registerRenderInformation(); 

EntityRegistry.registerGlobalEntityID(EntityBarbarian.class, "Barbarian", EntityRegistry.findGlobalUniqueEntityId(), 32324, 2243);
EntityRegistry.registerModEntity(EntityBarbarian.class, "Barbarian", EntityRegistry.findGlobalUniqueEntityId(), this, 60, 3, true);
LanguageRegistry.instance().addStringLocalization("entity.Barbarian.name", "en_US", "Barbarian");
EntityRegistry.addSpawn(EntityBarbarian.class, 10, 1, 2, EnumCreatureType.creature);
}

 

Is it an issue with the Entity ID's ??

 

Thanks in advance,

 

Peter

Posted

I have added all of the biomes, and it still won't spawn....

 

EntityRegistry.addSpawn(EntityBarbarian.class, 10, 1, 2, EnumCreatureType.creature, BiomeGenBase.taigaHills, BiomeGenBase.jungle, 
BiomeGenBase.jungleHills, BiomeGenBase.plains, BiomeGenBase.taiga, BiomeGenBase.forest, 
BiomeGenBase.forestHills, BiomeGenBase.swampland, BiomeGenBase.river, BiomeGenBase.beach, 
BiomeGenBase.desert, BiomeGenBase.extremeHills, BiomeGenBase.extremeHillsEdge);

Posted

Ok, they actually DO spawn, but only in the immediate area of an initial spawn in a new map..

 

as soon as I move outside of the normal chunks visible at map creation, I can't find any spawns anywhere.. (pigs etc spawn as normal)  (NOTE: these are classes as creatures, not mobs)

Posted

This is still not resolved..

 

When I first spawn into a world, there are usually 1-2 groups of my mobs nearby (within chunk loading range of the spawn point) - however as I move around the world, no other mobs of this type are spawned at all in any biome...

 

Any ideas ?

 

Thanks,

Posted

maybe add something to your wolrd generation???? that *could* be the problem. i suggest adding a world.spawnentity method.

Also, I should have you know that you are reading my signature.

Posted

That might work, but surely the standard way should function properly ?

 

All the tutorials do it the way I have, so why do they (apparently) work and I do not ?? Grrr

  • 4 months later...
Posted

Just turn EnumCreatureType to Monster and they spawn as long as their spawn conditions allow them.

 

This is how for example Sheep spawns everywhere only once, and Zombie spawns everywhere that is dark.

 

Hope I help!

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