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Showing content with the highest reputation on 06/22/20 in Posts

  1. Hi There are a few examples of different ways to generate block models in this tutorial project: https://github.com/TheGreyGhost/MinecraftByExample see mbe03, mbe04, mbe05. But it mostly comes down to what you mean by "glow". For example - the lamp block glows. Do you mean some sort of animated "halo"? Do you have a "concept" art that shows what effect you're trying to achieve, or something else in minecraft that is similar? -TGG
  2. Howdy In 1.15.2 you should use RenderBuffers, not direct GL11 calls, and use the MatrixStack. Check out this post https://gist.github.com/williewillus/30d7e3f775fe93c503bddf054ef3f93e And also this working example https://github.com/Vazkii/Botania/blob/master/src/main/java/vazkii/botania/client/core/handler/BlockHighlightRenderHandler.java -TGG
  3. 1.8 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.

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