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Showing content with the highest reputation on 10/25/20 in Posts

  1. Use InputMappings::isKeyDown and pass in the handle of the main window along with the key code from GLFW.
  2. Read the javadocs on the method and use a bit of inspection to determine how to grab the generation builder and attach the ConfiguredFeature. Features can now have multiple placements as a warning.
  3. Not deprecated iirc, but it's used within damageItem which already handles everything Wouldn't matter, item damage should be handled on the container item itself just like you have done. So, where you are doing it is where it should be done if I'm not mistaken.
  4. Try to delete this file: C:\Users\Anton\AppData\Roaming\.minecraft\config\forge-client.toml.
  5. Please provide debug.log (more info on where it is and how to provide it in my signature below, just expand the spoiler)

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