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Showing content with the highest reputation on 01/26/21 in Posts

  1. Try removing Optifine
  2. I think that might be the antivirus that runs the Forge installer in a sandbox so it doesn't actually do anything, try disabling it while you run the installer.
  3. My only comment would be on OpenClientScreenMessage as the Minecraft instance can just be obtained inside the method itself. This is still 'safe' I believe, but we should avoid calling anything that might only be available on the client that is not isolated in a different class. This is my opinion as it still won't be loaded unless on the physical client.
  4. Currently adding a custom set of attributes to all LivingEntityBase for my Dynamic Stealth mod (ie. adding a custom attribute to vanilla / unknown mod entities). Had some trouble before I found a usable event for doing so, but I believe it's working now, so figured I'd chime in: The event for doing such a thing (by which I mean, the ONLY event that works, when the entity is reloaded from disk, afaik) is EntityEvent.EntityConstructing If there is another event with the correct timing, I do not know of it. the join world event is too late to add attributes to the attribute map without warning spam in the server log. Hopefully someone finds this useful

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