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YAULTMA

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  1. 1.6.4 lol it's same
  2. Like this? public int someCheck(EntityPlayer player, String lorePar, Item item) { ItemStack itemInHand = player.inventory.getCurrentItem(); NBTTagList nbt = itemInHand.getTagCompound().getCompoundTag("display").getCompoundTag("Lore").getTagList("TAG_STRING"); if (nbt != null){ ArrayList<String> lore = new ArrayList<String>(); for(int i = 0; i < nbt.tagCount(); i++){ lore.add(nbt.tagAt(i).getName()); } if(item.equals(itemInHand) && lore!=null && lore.contains(lorePar)){ return 1; } } return 0; }
  3. Please tell me how to get List<String> from Item, I can't understand how to move through NBT tree What about this? ItemStack itemInHand = player.inventory.getCurrentItem(); NBTTagList nbt = itemInHand.getTagCompound().getCompoundTag("display").getTagList("Lore"); if (nbt != null){ ArrayList<String> lore = new ArrayList<String>(); lore.add("a"); for(int i = 0; i < nbt.tagCount(); i++){ lore.add(nbt.tagAt(i).toString()); } if(item.equals(itemInHand) && lore!=null && lore.contains(lorePar)){ return 1; } }
  4. Yep, but I don't understand it. What method return list?
  5. How to get it? public int someCheck(EntityPlayer player, String lorePar) { ItemStack item = new ItemStack(Item.swordDiamond, 1); ItemStack itemInHand = player.inventory.getCurrentItem(); List<String> lore = itemInHand.// <--------- ; if(item.equals(itemInHand) && lore!=null && lore.contains(lorePar)){ return 1; } return 0; }
  6. I understand how to create my own NBT file, but how to use exist one?
  7. Ok. What I can do with this info? No examples. Really. Help me.
  8. I don't understand how to do it. Can you write some code?
  9. I got plugin that uses lore how can I get lore from item using mod?
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