Jump to content

Rheel

Members
  • Posts

    30
  • Joined

  • Last visited

Everything posted by Rheel

  1. The Problem is that if I delete everything that has to do with zinc (and that's everything you saw, belief me the other are just other blocks and items), the mod works... It is not just a code problem, it just says that it doesn't have enough memory...
  2. NBTTag is the saving of items in an inventory in a saved game.
  3. Mod_ file: package net.minecraft.src; import java.util.*; import java.io.*; import net.minecraft.client.Minecraft; import net.minecraft.src.forge.*; import aa.client.*; public class mod_AA extends BaseMod { public static Configuration f = new Configuration(new File(Minecraft.getMinecraftDir(), "config/AdvancedAgriculture.cfg")); public static int oreZincID = mod_AA.ConfigurationProperties(); [...] public static final Block oreZinc = new oreZinc(oreZincID, 1, Material.iron).setHardness(3.0F).setResistance(5.0F).setStepSound(Block.soundStoneFootstep).setBlockName("oreZinc"); [...] ModLoader.addName(oreZinc, "Zinc Ore"); [...] ModLoader.registerBlock(oreZinc); [...] MinecraftForgeClient.preloadTexture("/AA/Sprites/Blocks.png"); [...] public static int ConfigurationProperties() { oreZincID = Integer.parseInt(f.getOrCreateBlockIdProperty("oreZincID", 180).value); } oreZinc: package aa.client; import net.minecraft.src.*; import net.minecraft.src.forge.*; import java.util.*; public class oreZinc extends Block implements ITextureProvider { public oreZinc(int i, int j, Material k) { super(i, j, k); } public String getTextureFile() { return "/AA/Sprites/Blocks.png"; } public int idDropped(int i, Random random) { return this.blockID; } public int quantityDropped(Random random) { return 1; } } For example oreCopper is exactly the same, but that one does work, but oreZinc doesn't...
  4. Hey guys! I'm just new to this forum and also started modding with forge not so long ago. I already knew the basic things of Minecraft modding, but I wanted to go a bit more advanced. Well, there is a weird glitch(?) when adding my 6th block into my mod_ file. When I add that block, Minecraft runs out of memory as soon as I test it. When I delete that block it runs fine, but when it's the only block (so if I /*...*/ the other blocks + their registers) it doesn't work either. Can someone help me?
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.