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Ethansup2082

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Everything posted by Ethansup2082

  1. So do I do the preint thing for all the items now, including the 2 I've already done or?
  2. Sigh.. Thank you so much Works now
  3. { "parent": "block/cube_all", "textures": { "layer 0": "ves:blocks/clear_glass" } } This is my item model
  4. https://pastebin.com/aqjtLNaV Here's the log make sure you go to the correct date
  5. https://pastebin.com/svnBgtAN
  6. Okay I used ModBlocks, and I have no errors everything is good, other than the original issue is still an issue, I still have no texture for the item block.....
  7. Also I'm not using reference
  8. Gotta learn sometime, And I only have trouble, trouble shooting
  9. Forgot to quote you so Idk if you got the notification
  10. Okay so I imported the blockclear_glass class, but I still have to red line
  11. ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(Reference.VanillaExtraSBlocks.CLEAR_GLASS), 0, new ModelResourceLocation(Reference.VanillaExtraSBlocks.CLEAR_GLASS.getRegistryName(), "inventory")); That's the new error
  12. Okay now I just have to worry about the clear glass, do I want to reference it from the reference class though?
  13. ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(blockclear_glass)), 0, new ModelResourceLocation(blockclear_glass.getRegistryName(), "inventory")); The bold are the errors, I'm sorry I'm somewhat new to this I understand java, just not super good at writing it yet
  14. Also do I do this with all items or just block items? and do I create a class for ModelResourceLocation?
  15. Here is my src file src.rar
  16. What do you mean by that?
  17. So do I use the specific Item name? Also I just misread the post thats why I had the mesh nonsense
  18. I have no clue if this is right or not
  19. Wanna show me an example? Also do I just get rid of the entire 'Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory"));'
  20. That fixes the error in the console, but I'm still left with the block item having no texture... https://pastebin.com/iZcr4DEg
  21. I've been following Mr Crayfish's Tutorials (Episode 4) I cannot find the problem, I've seen other people have it but I don't know how they fixed it, I checked everything 1000 times for any sort of spelling or caps mistakes but I can't seem to find anything [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found. [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN ves [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: domain ves is missing 1 texture [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: domain ves has 1 location: [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: mod VES resources at C:\Users\ethan\Desktop\Modding\bin [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain ves are: [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: textures/blocks/clear_glass).png [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain ves [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=

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