Ethansup2082
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Everything posted by Ethansup2082
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alright thanks
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So do I do the preint thing for all the items now, including the 2 I've already done or?
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Sigh.. Thank you so much Works now
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{ "parent": "block/cube_all", "textures": { "layer 0": "ves:blocks/clear_glass" } } This is my item model
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https://pastebin.com/aqjtLNaV Here's the log make sure you go to the correct date
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https://pastebin.com/svnBgtAN
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Okay I used ModBlocks, and I have no errors everything is good, other than the original issue is still an issue, I still have no texture for the item block.....
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Also I'm not using reference
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Gotta learn sometime, And I only have trouble, trouble shooting
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Forgot to quote you so Idk if you got the notification
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ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(Reference.VanillaExtraSBlocks.CLEAR_GLASS), 0, new ModelResourceLocation(Reference.VanillaExtraSBlocks.CLEAR_GLASS.getRegistryName(), "inventory")); That's the new error
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Okay now I just have to worry about the clear glass, do I want to reference it from the reference class though?
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ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(blockclear_glass)), 0, new ModelResourceLocation(blockclear_glass.getRegistryName(), "inventory")); The bold are the errors, I'm sorry I'm somewhat new to this I understand java, just not super good at writing it yet
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Also do I do this with all items or just block items? and do I create a class for ModelResourceLocation?
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Here is my src file src.rar
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What do you mean by that?
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So do I use the specific Item name? Also I just misread the post thats why I had the mesh nonsense
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Wanna show me an example? Also do I just get rid of the entire 'Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(block), 0, new ModelResourceLocation(block.getRegistryName(), "inventory"));'
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That fixes the error in the console, but I'm still left with the block item having no texture... https://pastebin.com/iZcr4DEg
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I've been following Mr Crayfish's Tutorials (Episode 4) I cannot find the problem, I've seen other people have it but I don't know how they fixed it, I checked everything 1000 times for any sort of spelling or caps mistakes but I can't seem to find anything [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found. [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN ves [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: domain ves is missing 1 texture [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: domain ves has 1 location: [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: mod VES resources at C:\Users\ethan\Desktop\Modding\bin [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain ves are: [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: textures/blocks/clear_glass).png [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain ves [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [13:36:18] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=