This is the ItemInit code :
package hunter.canadamod.init;
import hunter.canadamod.Reference;
import hunter.canadamod.init.items.MapleSyrupBottle;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.block.model.ModelResourceLocation;
import net.minecraft.item.Item;
import net.minecraftforge.client.model.ModelLoader;
import net.minecraftforge.fml.common.registry.ForgeRegistries;
public class ItemInit
{
public static Item maple_syrup_bottle_empty;
public static void init()
{
maple_syrup_bottle_empty = new MapleSyrupBottle("maple_syrup_bottle_empty");
}
public static void register()
{
registerItem(maple_syrup_bottle_empty);
}
public static void registerItem(Item item)
{
ForgeRegistries.ITEMS.register(item);
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0,
new ModelResourceLocation(Reference.MODID + ":" + item.getUnlocalizedName().substring(5), "inventory"));