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wazupwiop

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  1. I have also noticed that there is a little bit of lag in the overworld as well. There are several generating chunks, and this is in the console: 2013-03-11 13:58:23 [iNFO] [sTDOUT] Fetching addPacket for removed entity 2013-03-11 13:58:31 [iNFO] [sTDOUT] Memory connection overburdened; after processing 2500 packets, we still have 359 to go! I did some testing and took I my generation code, and it helped lag a little bit, but there was still a lot of render lag. It seems like if I just refresh the graphics settings, it fixes the chunk glitches. Any clue what would cause this?
  2. It seems like there is a lot of render lag. For example, lava will start flowing, then it will stop moving and fast forward 4 blocks after a little bit of lag. Then I got memory errors and ############GL Error#############
  3. I should also note that the main lag with the error is in the Nether. Overworld ore spawn is fine.
  4. Okay, here are all my classes that I am using for generation: WorldGenJava WorldGenNether Generic That is my code. If you guys could look at it and give me a clue as to where to look, that would be great.
  5. I will post my code after I get home from school. Most of the errors seem to be with ore generation in the nether. I will post ASAP.
  6. Hey Fellow Modders, I am making a terraria mod, and to do this, I have to add in custom ore generation. The ore gen that I am using seems to be causing this error: "Memory connection overburdened; after processing 2500 packets, we still have 325 to go!" It did not do this until I added in ore generation into the game. Is there a way to fix this? I used this tutorial for my ore generation: http://www.minecraftforum.net/topic/1485580-tutorialforge132forge-ore-generation-tutorial/ This is my first experience with Forge, and I am relatively new to Java, but I do understand a lot about programming (C# and web developer). If anyone could give me a hint about where to look in my code, that would be greatly appreciated.
  7. Hey everyone, I am attempting to code a launcher/downloader/installer for a custom mod pack similar to Tekkit. It works perfectly except for one problem. Minecraft Forge is loading mods from my .minecraft/mods folder when I need it to pull from WazupsModPack/minecraft/mods folder. The jar I am launching from is installed in the WazupsModPack/minecraft/bin directory and has forge for 1.4.5 installed. It works flawlessly except for that is loads the mods from the .minecraft directory. How do I fix this?
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