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About Mango106

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  1. I have a 3GB server on shared hosting with about 40 mods, whenever me or someone else tries to craft certain items (furnace, iron pickaxe, haybale to wheat) the game crashes (no the server) what is going on? ---- Minecraft Crash Report ---- // Daisy, daisy... Time: 1/28/21 3:09 PM Description: Container click java.lang.NullPointerException: Container click at net.minecraft.item.Item.func_206844_a(Item.java:343) ~[?:?] {re:mixin,re:classloading,pl:mixin:APP:abnormals_core.mixins.json:ItemInvokerMixin,pl:mixin:APP:structure_gel.mixins.json:ItemMixin,pl:mixin:A}
  2. I haven't modded in months and am getting back into it, and i never did learn how to update my mods from one version to another. What do i have to do to update it?
  3. ah yes, that was exactly it, thanks. I have no idea how i missed this.
  4. Here is the github for my mod: https://github.com/Citrine07/SoupMod/tree/Citrine07-SoupMod I made a soup item called beef_stew, which extends SoupBase, which extends FoodBase, which extends ItemFood. The item works and returns a bowl when eaten. The only problem I have is that the texture for the beef_stew doesn't load. I have the texture and item model in the right folder, i'm not sure what i'm doing wrong. Might have to do with the registries, I can't think of anything else.
  5. I made a bowl food item called fruit_salad, but when eat it, it doesn't restore any hunger or saturation. I have a class that i created to add food items to my mod called FoodBase.java (code for that file below) package com.citrine.testmod.items.food; import com.citrine.testmod.Main; import com.citrine.testmod.init.ModItems; import com.citrine.testmod.util.IHasModel; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.ItemFood; public class FoodBase extends ItemFood implements IHasModel { public FoodBase(String name, int amount, float saturation,
  6. i know, it just stands for test mod, I don't plan on releasing it anyways. If i do release a complete mod i'm going to use a good modid. also, is this how i would format the metadata, below the item? { "type": "minecraft:crafting_shapeless", "ingredients": [ { "item": "minecraft:baked_potato" }, { "item": "minecraft:cooked_fish", "data": "0" } ], "result": { "item": "tm:fish_and_chips", "count": 1 } }
  7. yeah, tm is the modid. I just copy and pasted your code, and it works! i tried using two cobblestone instead of one, and that also worked. That must mean the only thing i got wrong was the ID names for the baked potato and cooked fish.
  8. i tried, it didn't work. I also forgot to mention i'm making a mod on 1.12, not 1.13.
  9. (SOLUTION: forgot to add data tag for cooked fish) basically, i'm simply trying to create a food item that can be crafted using cooked fish, and a baked potato (which are vanilla items). whenever i make .json files for recipes that use items from my mod, i can craft them. but whenever I try using a vanilla item, i can't craft the item I want to craft. the .json for the recipe that isn't working is attached, and here is the code: { "type": "minecraft:crafting_shapeless", "ingredients": [ { "item": "minecraft:baked_potato" }, { "item": "min
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