
DarkProd02
Members-
Content Count
46 -
Joined
-
Last visited
Community Reputation
0 NeutralAbout DarkProd02
-
Rank
Tree Puncher
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Yes i changed my web site from zenserv to 000webhost and now it's work thnx all
-
So the problem come from the website?
-
There is no emerald that tells me that an update is available
-
Done i have did it but now forge version checker says UP_TO_DATE.... but no because mod version = 1.0 , update.json = 2.0
-
the checker is enable in forge.cfg
-
It says nothing there is no trace with forge. Version check
-
No because even if I change the version of the mod there is no emerald to indicate that an update is available
-
HI , I have a problem with forge updater : https://mcforge.readthedocs.io/en/latest/gettingstarted/autoupdate/ . I have everything as said in the documentations but it does not work. My update.json : http://archydium.zenserv.fr/minecraft/update/update.json ArchyMod.java (Main class) : package fr.darkprod.archymod; import fr.darkprod.archymod.commands.CommandArchydium1; import fr.darkprod.archymod.commands.CommandArchydium2; import fr.darkprod.archymod.fuel.IFuelHandlerArchydium; import fr.darkprod.archymod.gen.GenOres; import fr.darkprod.archymod.gui.GuiHandler; import fr.darkprod.archymod.handlers.ArchydiumSoundHandler; import fr.darkprod.archymod.init.ModBlocks; import fr.darkprod.archymod.init.ModItems; import fr.darkprod.archymod.init.ModRecipies; import fr.darkprod.archymod.proxy.CommonProxy; import fr.darkprod.archymod.tiles.TileInventoryFurnace; import net.minecraft.client.renderer.BlockModelRenderer; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraftforge.fml.common.Loader; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod.CustomProperty; import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.common.ModClassLoader; import net.minecraftforge.fml.common.SidedProxy; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; import net.minecraftforge.fml.common.event.FMLServerStartingEvent; import net.minecraftforge.fml.common.network.NetworkRegistry; import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.oredict.OreDictionary; @Mod(modid = References.MOD_ID, name = References.MOD_NAME, version = References.VERSION, acceptedMinecraftVersions = "[1.10,1.10.2]" , updateJSON = References.updateJSON) public class ArchyMod { @SidedProxy(clientSide = References.CLIENT_PROXY, serverSide = References.SERVER_PROXY) public static CommonProxy proxy; @Mod.Instance(References.MOD_ID) public static ArchyMod instance; public static final int GUI_BACKPACK = 0; public static final int GUI_FURNACE = 1; public static CreativeTabs ArchyMod = new CreativeTabs("ArchyMod") { @SideOnly(Side.CLIENT) public Item getTabIconItem() { return ModItems.ArchydiumIngot; } }; @Mod.EventHandler public void serverLoad(FMLServerStartingEvent e) { e.registerServerCommand(new CommandArchydium1()); //e.registerServerCommand(new CommandArchydium2()); } @Mod.EventHandler public void preInit(FMLPreInitializationEvent e) { proxy.preInit(); ModItems.init(); ModItems.register(); ModBlocks.init(); GameRegistry.registerFuelHandler(new IFuelHandlerArchydium()); } @Mod.EventHandler public void init(FMLInitializationEvent e) { proxy.init(); GameRegistry.registerTileEntity(TileInventoryFurnace.class, "TileArchydiumFurnace"); NetworkRegistry.INSTANCE.registerGuiHandler(instance, new GuiHandler()); ArchydiumSoundHandler.init(); GameRegistry.registerWorldGenerator(new GenOres(), 0); OreDictionary.registerOre("oreArchydium", ModBlocks.oreArchydium); OreDictionary.registerOre("oreArpaz", ModBlocks.ArpazOre); OreDictionary.registerOre("oreArzot", ModBlocks.ArzotOre); OreDictionary.registerOre("blockBush", ModBlocks.ArchyBush); ModRecipies.init(); } @Mod.EventHandler public void postInit(FMLPostInitializationEvent e) { proxy.postInit(); } } References class : package fr.darkprod.archymod; import com.mojang.realmsclient.gui.ChatFormatting; public class References { public static final String MOD_ID = "archydium"; public static final String MOD_NAME = "Archydium Mod"; public static final String VERSION = "1.0"; public static final String CLIENT_PROXY = "fr.darkprod.archymod.proxy.ClientProxy"; public static final String SERVER_PROXY = "fr.darkprod.archymod.proxy.ServerProxy"; public static final String HoldShift = ChatFormatting.GREEN + "Hold" + ChatFormatting.RESET + ChatFormatting.BLUE + ChatFormatting.ITALIC +" <Shift>" + ChatFormatting.RESET + ChatFormatting.GREEN + " To Open" + ChatFormatting.RESET; public static final String updateJSON = "http://archydium.zenserv.fr/minecraft/update/update.json"; } Help me please
-
okay thnx
-
Hello everyone, I make a mod for mc 1.10.2 and I would like to make an auto updater mod. I explain ,for example the mod is in version 1.0, the developer made an update in 1.1 and the next start of the game I want that the mod automatically updates how to do it?
-
[1.10.2] Message to all players on server
DarkProd02 replied to DarkProd02's topic in Modder Support
Okay and how u can do that? -
[1.10.2] Message to all players on server
DarkProd02 replied to DarkProd02's topic in Modder Support
On the server a player can't do a right click on an item, he can do that only on client side -
[1.10.2] Message to all players on server
DarkProd02 replied to DarkProd02's topic in Modder Support
Yes of course but on the server an item. Can't be right clicked -
[1.10.2] Message to all players on server
DarkProd02 replied to DarkProd02's topic in Modder Support
So what i need to Do With sides? -
[1.10.2] Message to all players on server
DarkProd02 replied to DarkProd02's topic in Modder Support
okay thx but do you have the code plz?