Hi,
 
	I wanna ask, how I can connect to a server by a gui-button?
 
	For Example:
 
	I have the Main-Menu and I wanna make a button wich connect to "hypixel.com" server by click the button.
 
	I use the recomended Version of 1.8.9 Forge.
 
	 
 
	Thank you very much for helping and sorry for my english...  
	 
 
	 
 
	 
 
	Here is my Code:
 
	 
 
	package oect.lwaltens.luckyblockhero.guis;
 
	imports...
 
	public class gui_start extends GuiScreen{ 
	    public static final ResourceLocation LOGO = new ResourceLocation("luckyblockhero:textures/gui/gui_logo.png");     
	    private gui_start start; 
	     
	    private float updateCounter; 
	     
	    private GameSettings options; 
	    private GuiMainMenu menu; 
	    private GuiMultiplayer multiplayer; 
	     
	     
	    public gui_start(GuiMainMenu menu) {this.menu = menu;} 
	    public gui_start(GuiMultiplayer multiplayer) {this.multiplayer = multiplayer;} 
	     
	        
 
	    @Override 
	    public void initGui() {         this.buttonList.add(new GuiButton(0, width/2-50, height/2-40, 100, 20, "Server")); 
	        this.buttonList.add(new GuiButton(1, width/2-50, height/2-20, 100, 20, "Info")); 
	        this.buttonList.add(new GuiButton(2, width/2-50, height/2+10, 100, 20, "Quit")); 
	         
	        super.initGui(); 
	    } 
	     
	    @Override 
	    public void drawScreen(int mouseX, int mouseY, float partialTicks) { 
	        drawDefaultBackground(); 
	        drawRect(width/2, height/2, width/2+100, height/2+100, 0xfffff); 
	        fontRendererObj.drawString(EnumChatFormatting.BOLD+"Willkommen bei Minecraft Lucky Block Heroes", width / 2 - 100, height / 2 -100, 16777215); 
	         
	        
 
	 
	         
	        super.drawScreen(mouseX, mouseY, partialTicks); 
	    } 
	     
	        
 
	    @Override 
	    protected void actionPerformed(GuiButton button) throws IOException { 
	        switch(button.id) { 
	            case 0: this.mc.displayGuiScreen(new GuiConnecting(this, mc, "hypixel.com", 25565)); 
	            case 1: this.mc.displayGuiScreen(new gui_info(menu)); break; 
	            case 2: this.mc.shutdown(); break; 
	        } 
	    } 
	}