Hi all. Before I start, know that I'm beginning with MC mod developing, plus my English is not always very clear.
I'm trying to create custom snowballs. I have met some issues with the
protected void onImpact(RayTraceResult result);
function. Sometimes, the thrower receives the snowball's effects, and obviously not want this. This does not append with all of my custom snowballs.
EntityFlintSnowball : working correctly (I haven't change that much the original code from the snowball entity)
EntityTNTSnowball : working correctly (a bit more changes)
EntityPoisonSnowball : not working correctly (thrower hit by projectile)
EntityFireSnowball : not working correctly