Hi, I've recently started to create mods with Forge Mod Builder with this tutorial:
this is my code :
Main.java :
package carl.mod;
import carl.mod.Reference;
import carl.mod.proxy.CommonProxy;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.Mod.Instance;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPostInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
@Mod(modid = Reference.MODID, name = Reference.NAME, version = Reference.VERSION)
public class Main
{
@Instance
public static Main instance;
@SidedProxy(clientSide = Reference.CLIENT, serverSide = Reference.COMMON)
public static CommonProxy proxy;
@EventHandler
public static void preInit(FMLPreInitializationEvent event) {}
@EventHandler
public static void init(FMLInitializationEvent event) {}
@EventHandler
public static void postInit(FMLPostInitializationEvent event) {}
}
and the Reference.java where I store all my info :
package carl.mod;
public class Reference {
public static final String MODID = "modtest";
public static final String NAME = "Mod Test";
public static final String VERSION = "0.0.1";
public static final String CLIENT = "proxy.ClientProxy";
public static final String COMMON = "proxy.CommonProxy";
}
I did exactly like him but when I launch Minecraft it crashes.