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AtlasProject

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  1. New Landmark Introducing the Obelisk Shard Buildable at Town Level 5 Obtainable via the Town Steward Every 30 minutes any player within 3 blocks of the beacon at a Town Obelisk Shard will be teleported to a Public Obelisk Shard Teleports you to the closest Public Obelisk Shard 1 minute before the teleport, the purple particle effects (pictured) will appear on the iron blocks and will disappear once the teleportation happens Clicking on the spawner will tell you when the next warp is along with where you will be teleported to Every block except for the: spawner, beacon, and iron blocks is breakable Players with the TOWN_MANAGEMENT permission for the town can shift + right click to bring up the prompt to remove the shard Other than the upfront building cost, there is no other gem cost associated with traveling using the Obelisk Shards Public Obelisk Shard There are 3 Public Obelisk Shards in the world; one at each NPC capital city Every 30 minutes all players within 3 blocks of the beacon will be teleported to their closest Town Obelisk Shard Like the Town Obelisk Shard, the visual indicator is also in present (particle effect) and the information that is provided when clicking on the spawner More information of updates can be found here: https://forums.mc-atlas.com/showthread.php?tid=618&pid=3380#pid3380
  2. Wiki Update Proud to present our brand new, improved Atlas Wiki! Gave the whole site an overhaul to make things easier to navigate, and added some long-missing pages, as well as more helpful new player info. Check out our brand new pages on Merchants, Lore, Staff, Magic, and more! Or simply browse for the keyword you're looking for on the alphabetical list on the right side. (Feedback is welcome! If it looks like we're missing anything, or a link is broken, let us know on the forum thread.)
  3. Tomes Update / Changes - Tome of Wisdom has been improved - New Item text to explain how to use - First page has some information such as color codes that are supported - 30 character limit is hard enforced now - Tomes General Fixes - Tomed items (whether Wisdom or Knowledge) now do not break upon reaching 1 durability rather they go into a unusable "broken" state Other / Misc. Fixes - Quest Completion sound now only plays for the player that completed the quest rather than for everyone in the surrounding area
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