Everything posted by JulianClark2114
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Forge library missing from eclipse
- Forge library missing from eclipse
NO PROBLEM BOSS YOU GOT IT! NO PROBLEM BOSS YOU GOT IT!- Forge library missing from eclipse
try having a backup for your progress (the src folder) put the back up files in desktop then re run gradlew setupDecompworkspace and gradlew eclipse in cmd on your workspace that should do the trick. after both are done return the files back.- Forge library missing from eclipse
ok.. sorry i just thought that if he did that his progress will be lost. im also just new to modding so please dont be harsh on me ;(- Forge library missing from eclipse
https://pastebin.com/QfQKsdqb Here. its Finished i wish it will help you solve your problem now for the Turorial create a new folder to desktop locate each jar in = C:\Users(yourPCname)\.gradle\caches\modules-2\files-2.1 = search for each jar and paste it on the folder you created how to put it on eclipse?? open your eclipse right click on your java project select properties choose java build path then libraries click add external jars select all the jars on your new folder apply and close DONE!- Forge library missing from eclipse
pls just wait.. im copying all the jar names so you will just need to search them 1 by 1- Forge library missing from eclipse
Please Note that this will be a long Process is it ok with you?- Forge library missing from eclipse
Before I tell you Check First if you have " .gradle " folder in your C:\Users\ (YourPCName)- my AxeMod doesnt show on CreativeTabs
Hi Guys, i just want to ask for help on why my AxeMod doesnt show on my CreativeInventory Here is my ToolAxe.java Code package julianclark2114.TestMod1.objects.tools; import java.util.Set; import com.google.common.collect.Sets; import julianclark2114.TestMod1.Main; import julianclark2114.TestMod1.util.IHasModel; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemTool; public class ToolAxe extends ItemTool { private static final Set<Block> EFFECTIVE_ON = Sets.newHashSet(Blocks.PLANKS, Blocks.BOOKSHELF, Blocks.LOG, Blocks.LOG2, Blocks.CHEST, Blocks.PUMPKIN, Blocks.LIT_PUMPKIN, Blocks.MELON_BLOCK, Blocks.LADDER, Blocks.WOODEN_BUTTON, Blocks.WOODEN_PRESSURE_PLATE); public ToolAxe(String name, Item.ToolMaterial material) { super(material, EFFECTIVE_ON); setUnlocalizedName(name); setRegistryName(name); setCreativeTab(Main.tabTools); } public float getDestroySpeed(ItemStack stack, IBlockState state) { Material material = state.getMaterial(); return material != Material.WOOD && material != Material.PLANTS && material != Material.VINE ? super.getDestroySpeed(stack, state) : this.efficiency; } }- Help on Item Registries
ohhh. ThankYou... Really Helps- Help on Item Registries
and where do i put gertSubItems()??- Help on Item Registries
Hi guys.. Im new to modding ... so I just wanna ask about how can i register 2 or more items on different creative tabs. I already know how to register items but only all in one tab.. pls help... im using 1.12.2 version I APPRECIATE ALL THE HELP.. THANKS IN ADVANCE- 1st time modder..help me pls
ok boss... got it.. thanks for the help...- 1st time modder..help me pls
ahhh. ok now i understand.. thanks man....- 1st time modder..help me pls
uhhm..guys, im a 1st time modder..pls help me how to create en_US.lang - Forge library missing from eclipse
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