i am trying to make a thirst bar at the same spot as breath bubbles are. But even when i copy and pasted all the vanilla calculation for it, its y position is way off. help!!
ScaledResolution scaledresolution = new ScaledResolution(mc, mc.displayWidth, mc.displayHeight);
int i2 = scaledresolution.getScaledHeight() / 2 - 39;
IAttributeInstance iattributeinstance = mc.thePlayer.getEntityAttribute(SharedMonsterAttributes.maxHealth);
float f = (float)iattributeinstance.getAttributeValue();
float f1 = mc.thePlayer.getAbsorptionAmount();
int j2 = MathHelper.ceiling_float_int((f + f1) / 2.0F / 10.0F);
int k2 = Math.max(10 - (j2 - 2), 3);
int l2 = i2 - (j2 - 1) * k2 - 10;
mc.ingameGUI.drawTexturedModalRect(k4, l2, 0, 0, 7, 9);
the x position is fine but the l2 thing makes it go no where close to where it should be
how do i fix this?