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SweetVRgamer

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Everything posted by SweetVRgamer

  1. This seems like a good way to do it indeed. I will try this. I actually had updated it, but for some reason it didn't see any Forge or Minecraft classes, so I reverted it. Hopefully this way will work better. I was going to try and update it to the last version of ForgeGradle as practice, but I decided to practice on a mod of my own first. Luckily setting that up wasn't a big deal since I have tried it before and overcame most of the struggles back then.
  2. Apparently my issue had to do with the project bytecode version. Once I set it to 8 (had it on 10, which is the latest version of java) it worked fine. Still having problems figuring out how to update forge/gradle.
  3. Hey, I'm quite inexperienced with modding and forge and gradle are still all kinds of confusing to me, so excuse me if I say something dumb. I cloned the ComputerCraft repository and opened the folder as an IntelliJ IDEA project. I ran the setupDecompWorkspace task and the genIntellijRuns task. My problem is with the run configurations. The game + forge load fine, but once loaded ComputerCraft itself isn't actually loaded. However if I run the gradle runClient task it does load properly. I would prefer not to use the gradle task option every time I want to test a change, so my question is if someone could help me get the run configurations to work. Forge version: 1.12-14.21.1.2387 I would also like to know how to update the project to the latest recommended version of Forge for 1.12.2. Thanks!

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