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Issue with importing gradle project (IntelliJ)
no
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Issue with importing gradle project (IntelliJ)
JAVA_HOME points to the JDK 8 Folder
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Issue with importing gradle project (IntelliJ)
https://gyazo.com/04ff47c42a3eda6ad8c9061e3f2a910e https://gyazo.com/8b4f910e4135c104743e54f05b914cb6
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Issue with importing gradle project (IntelliJ)
I am not using Java 11. I specified that I am using OpenJDK 8. The JAVA_HOME variable is set to OpenJDK 8's path.
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Issue with importing gradle project (IntelliJ)
Whenever I try to import the Gradle project on IntelliJ, while syncing, I get the error "Could not determine java version from 11.0.2." I have tried many different configurations (the default, etc). The project structure JDK is set to Amazon Corretto's OpenJDK 8 build. This works perfectly on my mac, but not my desktop.
- Using NBTTagCompound
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[Solved] [1.12.2] My mod doesn't work at all after exporting it.
Oops wrong code set the build.gradle settings to default version = "1.0"group = "com.yourname.modid"archivesBaseName = "modid"
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[Solved] [1.12.2] My mod doesn't work at all after exporting it.
version = "1.0" group = "com.yourname.modid" archivesBaseName = "modid"
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[Solved] [1.12.2] My mod doesn't work at all after exporting it.
Alright here is what I found out, I downloaded the source on my computer(and built it) and everything seems fine when I do it so it has to be something wrong with build.gradle
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[Solved] [1.12.2] My mod doesn't work at all after exporting it.
Try running gradlew build with --stacktrace and post results!
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[Solved] [1.12.2] My mod doesn't work at all after exporting it.
In your build.gradle file there should be some stuff you should checkout, I think it might be version = "1.0" group = "com.yourname.modid" archivesBaseName = "modid" Rename that stuff in your build.gradle with a text editor and rerun gradlew build
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[Solved] [1.12.2] My mod doesn't work at all after exporting it.
Have you checked out the build.gradle file in your mod directory, make sure everything there is okay?
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[Solved] [1.12.2] My mod doesn't work at all after exporting it.
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[Solved] [1.12.2] My mod doesn't work at all after exporting it.
Did you use gradlew build or did you export it through eclipse?
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Using NBTTagCompound
Hello modding community, I am working on an API mod and I have a class called GasContainer that extends Item(which will be extended to create gas containers) then I have 2 more classes, one called Gas, and the other Atmosphere. In the Gas class I have a double called amountInAtmosphere, and I need help storing that int value without creating a nbt tag compound in onRightClick, I need to know where to load the nbt key right when the player loads into the game. Any suggestions?
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