Asyc
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JAVA_HOME points to the JDK 8 Folder
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https://gyazo.com/04ff47c42a3eda6ad8c9061e3f2a910e https://gyazo.com/8b4f910e4135c104743e54f05b914cb6
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I am not using Java 11. I specified that I am using OpenJDK 8. The JAVA_HOME variable is set to OpenJDK 8's path.
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Whenever I try to import the Gradle project on IntelliJ, while syncing, I get the error "Could not determine java version from 11.0.2." I have tried many different configurations (the default, etc). The project structure JDK is set to Amazon Corretto's OpenJDK 8 build. This works perfectly on my mac, but not my desktop.
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[Solved] [1.12.2] My mod doesn't work at all after exporting it.
Asyc replied to SeanOMik's topic in Modder Support
Oops wrong code set the build.gradle settings to default version = "1.0"group = "com.yourname.modid"archivesBaseName = "modid" -
[Solved] [1.12.2] My mod doesn't work at all after exporting it.
Asyc replied to SeanOMik's topic in Modder Support
version = "1.0" group = "com.yourname.modid" archivesBaseName = "modid" -
[Solved] [1.12.2] My mod doesn't work at all after exporting it.
Asyc replied to SeanOMik's topic in Modder Support
Alright here is what I found out, I downloaded the source on my computer(and built it) and everything seems fine when I do it so it has to be something wrong with build.gradle -
[Solved] [1.12.2] My mod doesn't work at all after exporting it.
Asyc replied to SeanOMik's topic in Modder Support
Try running gradlew build with --stacktrace and post results! -
[Solved] [1.12.2] My mod doesn't work at all after exporting it.
Asyc replied to SeanOMik's topic in Modder Support
In your build.gradle file there should be some stuff you should checkout, I think it might be version = "1.0" group = "com.yourname.modid" archivesBaseName = "modid" Rename that stuff in your build.gradle with a text editor and rerun gradlew build -
[Solved] [1.12.2] My mod doesn't work at all after exporting it.
Asyc replied to SeanOMik's topic in Modder Support
Have you checked out the build.gradle file in your mod directory, make sure everything there is okay? -
[Solved] [1.12.2] My mod doesn't work at all after exporting it.
Asyc replied to SeanOMik's topic in Modder Support
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[Solved] [1.12.2] My mod doesn't work at all after exporting it.
Asyc replied to SeanOMik's topic in Modder Support
Did you use gradlew build or did you export it through eclipse? -
Hello modding community, I am working on an API mod and I have a class called GasContainer that extends Item(which will be extended to create gas containers) then I have 2 more classes, one called Gas, and the other Atmosphere. In the Gas class I have a double called amountInAtmosphere, and I need help storing that int value without creating a nbt tag compound in onRightClick, I need to know where to load the nbt key right when the player loads into the game. Any suggestions?