Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

titanknox

Members
  • Content Count

    1
  • Joined

  • Last visited

Community Reputation

0 Neutral

About titanknox

  • Rank
    Tree Puncher
  1. This event would be called something along the lines of ItemTakeEvent, and is fired when the player tries to click on an item to move it to a different slot. It should be cancellable, and should pass the EntityPlayer and the ItemStack. I already made a fork and implemented the feature, but when I made a pull request I was notified that the way I did it would probably hinder with some mods' functions. Here is an example showing how one might use the new Event: public class FilterEventHandler { @SubscribeEvent public void onItemTake(ItemTakeEvent event) { // Stop the player from bei
×
×
  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.