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About titanknox

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    Tree Puncher
  1. This event would be called something along the lines of ItemTakeEvent, and is fired when the player tries to click on an item to move it to a different slot. It should be cancellable, and should pass the EntityPlayer and the ItemStack. I already made a fork and implemented the feature, but when I made a pull request I was notified that the way I did it would probably hinder with some mods' functions. Here is an example showing how one might use the new Event: public class FilterEventHandler { @SubscribeEvent public void onItemTake(ItemTakeEvent event) { // Stop the player from bei
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