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mirk

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Everything posted by mirk

  1. Ta-da! It has some way to go yet, but that's my model, loaded into Minecraft. Thank you so much for your help, Animefan8888.
  2. Alright, so I've put the .obj back into the blockstates file. This is in my MoMCraft.java file, my main mod file. I'm not sure if this is the right place to do it or not. And the path to my model and material is simply: assets/momcraft/models/block/magic_node.obj assets/momcraft/models/block/magic_node.mtl
  3. I've given that a read, but I was hoping for something a little more in-depth and Blender-related. Do I triangulate the model? My model has several meshes: does this affect the import process? Do I use the "Objects as OBJ groups" option in Blender's .OBJ exporter? Sorry for all of the questions, I'm mostly just venting my frustrations at this point.
  4. Okay, so I took those out, but it's still not very happy about these model files. Did I perhaps do something wrong exporting them from Blender? Is there a guide to doing this? Here's the console log:
  5. Ah, of course. Sorry about that. Log with the exception: Block state:
  6. Alrighty, so I've done some more investigation, and I think it's failing because it's trying to open magic_node.obj.json. I'm not sure why this is happening.
  7. Oh, my bad! I'm still very new to this. I'll stick to asking questions and lurking. ?
  8. This won't work because the item you're comparing it to isn't the exact pair of shears Minecraft has in mind. You could try using the keyword "instanceof", or there's probably a smarter, Forge-friendly way of doing it that I don't know about.
  9. Okay, I've changed the texture path. So to load an .OBJ file, I change it to a .JSON? What should be in this new .JSON? Alright, so I've done this, fixed an error that I got, and it's now throwing an exception when loading the model. Looks like I've got the right path, now, at least.
  10. For those who might run into the same problem: what did you do to fix it?
  11. I'm having some trouble getting my .OBJ file into Minecraft. I've got the OBJLoader.INSTANCE.addDomain() going. It fails to open the file, because for some reason, it keeps trying to load a .JSON file. I'm stepping through the code and it fails in ModelLoader.getModelLocation(), I think. How do I successfully load a .OBJ file? For reference, here's my block state file. I hope I got these BBS tags right. Any help is massively appreciated!
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