I'm at a loss, I don't know how to fix this error.
I'm creating a custom model for my block through Json. I used blockbench json editor to do it. But when i get in game the block has no texture or custom model. Console Output
Json File
{
"forge_marker": 1,
"credit": "Made with Blockbench",
"textures": {
"2": "blocks/gold",
"3": "blocks/glass",
"quartz_block_side": "blocks/quartz",
"trappedmoon": "blocks/trappedmoon"
},
"elements": [
{
"name": "bottom",
"from": [0, 0, 0],
"to": [16, 1, 16],
"faces": {
"north": {"uv": [0, 0, 16, 1], "texture": "#2"},
"east": {"uv": [0, 0, 16, 1], "texture": "#2"},
"south": {"uv": [0, 0, 16, 1], "texture": "#2"},
"west": {"uv": [0, 0, 16, 1], "texture": "#2"},
"up": {"uv": [0, 0, 16, 16], "texture": "#quartz_block_side"},
"down": {"uv": [0, 0, 16, 16], "texture": "#2"}
}
},
{
"name": "top",
"from": [0, 15, 0],
"to": [16, 16, 16],
"faces": {
"north": {"uv": [0, 0, 16, 1], "texture": "#2"},
"east": {"uv": [0, 0, 16, 1], "texture": "#2"},
"south": {"uv": [0, 0, 16, 1], "texture": "#2"},
"west": {"uv": [0, 0, 16, 1], "texture": "#2"},
"up": {"uv": [0, 0, 16, 16], "texture": "#2"},
"down": {"uv": [0, 0, 16, 16], "texture": "#quartz_block_side"}
}
},
{
"name": "northwestpillar",
"from": [0, 1, 0],
"to": [1, 15, 1],
"faces": {
"north": {"uv": [0, 0, 1, 14], "texture": "#2"},
"east": {"uv": [0, 0, 1, 14], "texture": "#2"},
"south": {"uv": [0, 0, 1, 14], "texture": "#2"},
"west": {"uv": [0, 0, 1, 14], "texture": "#2"},
"up": {"uv": [0, 0, 1, 14], "texture": "#2"},
"down": {"uv": [0, 0, 1, 14], "texture": "#2"}
}
},
{
"name": "northeastpillar",
"from": [15, 1, 0],
"to": [16, 15, 1],
"faces": {
"north": {"uv": [0, 0, 1, 14], "texture": "#2"},
"east": {"uv": [0, 0, 1, 14], "texture": "#2"},
"south": {"uv": [0, 0, 1, 14], "texture": "#2"},
"west": {"uv": [0, 0, 1, 14], "texture": "#2"},
"up": {"uv": [0, 0, 1, 14], "texture": "#2"},
"down": {"uv": [0, 0, 1, 14], "texture": "#2"}
}
},
{
"name": "southeastpillar",
"from": [15, 1, 15],
"to": [16, 15, 16],
"faces": {
"north": {"uv": [0, 0, 1, 14], "texture": "#2"},
"east": {"uv": [0, 0, 1, 14], "texture": "#2"},
"south": {"uv": [0, 0, 1, 14], "texture": "#2"},
"west": {"uv": [0, 0, 1, 14], "texture": "#2"},
"up": {"uv": [0, 0, 1, 14], "texture": "#2"},
"down": {"uv": [0, 0, 1, 14], "texture": "#2"}
}
},
{
"name": "soutwestpillar",
"from": [0, 1, 15],
"to": [1, 15, 16],
"faces": {
"north": {"uv": [0, 0, 1, 14], "texture": "#2"},
"east": {"uv": [0, 0, 1, 14], "texture": "#2"},
"south": {"uv": [0, 0, 1, 14], "texture": "#2"},
"west": {"uv": [0, 0, 1, 14], "texture": "#2"},
"up": {"uv": [0, 0, 1, 14], "texture": "#2"},
"down": {"uv": [0, 0, 1, 14], "texture": "#2"}
}
},
{
"name": "westglasswall",
"from": [0, 1, 1],
"to": [1, 15, 15],
"faces": {
"north": {"uv": [0, 0, 14, 14], "texture": "#3"},
"east": {"uv": [0, 0, 14, 14], "texture": "#3"},
"south": {"uv": [0, 0, 14, 14], "texture": "#3"},
"west": {"uv": [0, 0, 14, 14], "texture": "#3"},
"up": {"uv": [0, 0, 14, 14], "texture": "#3"},
"down": {"uv": [0, 0, 14, 14], "texture": "#3"}
}
},
{
"name": "trappedmoon",
"from": [6, 6, 6],
"to": [10, 10, 10],
"faces": {
"north": {"uv": [0, 0, 4, 4], "texture": "#trappedmoon"},
"east": {"uv": [0, 0, 4, 4], "texture": "#trappedmoon"},
"south": {"uv": [0, 0, 4, 4], "texture": "#trappedmoon"},
"west": {"uv": [0, 0, 4, 4], "texture": "#trappedmoon"},
"up": {"uv": [0, 0, 4, 4], "texture": "#trappedmoon"},
"down": {"uv": [0, 0, 4, 4], "texture": "#trappedmoon"}
}
},
{
"name": "northglasswall",
"from": [1, 1, 0],
"to": [15, 15, 1],
"faces": {
"north": {"uv": [0, 0, 14, 14], "texture": "#3"},
"east": {"uv": [0, 0, 14, 14], "texture": "#3"},
"south": {"uv": [0, 0, 14, 14], "texture": "#3"},
"west": {"uv": [0, 0, 14, 14], "texture": "#3"},
"up": {"uv": [0, 0, 14, 14], "texture": "#3"},
"down": {"uv": [0, 0, 14, 14], "texture": "#3"}
}
},
{
"name": "southglasswall",
"from": [1, 1, 15],
"to": [15, 15, 16],
"faces": {
"north": {"uv": [0, 0, 14, 14], "texture": "#3"},
"east": {"uv": [0, 0, 14, 14], "texture": "#3"},
"south": {"uv": [0, 0, 14, 14], "texture": "#3"},
"west": {"uv": [0, 0, 14, 14], "texture": "#3"},
"up": {"uv": [0, 0, 14, 14], "texture": "#3"},
"down": {"uv": [0, 0, 14, 14], "texture": "#3"}
}
},
{
"name": "eastglasswall",
"from": [15, 1, 1],
"to": [16, 15, 15],
"faces": {
"north": {"uv": [0, 0, 14, 14], "texture": "#3"},
"east": {"uv": [0, 0, 14, 14], "texture": "#3"},
"south": {"uv": [0, 0, 14, 14], "texture": "#3"},
"west": {"uv": [0, 0, 14, 14], "texture": "#3"},
"up": {"uv": [0, 0, 14, 14], "texture": "#3"},
"down": {"uv": [0, 0, 14, 14], "texture": "#3"}
}
}
],
"display": {
"thirdperson_righthand": {
"rotation": [75, 315, 0],
"translation": [0, 2.5, 0],
"scale": [0.375, 0.375, 0.375]
},
"firstperson_righthand": {
"rotation": [0, 315, 0],
"translation": [0, 2.5, 0],
"scale": [0.4, 0.4, 0.4]
},
"ground": {
"translation": [0, 3, 0],
"scale": [0.25, 0.25, 0.25]
},
"gui": {
"rotation": [30, 45, 0],
"scale": [0.625, 0.625, 0.625]
},
"head": {
"rotation": [0, 180, 0]
},
"fixed": {
"rotation": [0, 180, 0]
}
},
"groups": [
{
"name": "light_nexus",
"children": [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
}
],
"variants": {
"normal": {
"model": "cube_all"
},
"inventory": {
"model": "cube_all"
}
}
}
Here's what it should look like.
What am i doing wrong?