
TasPot
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Tree Puncher
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In my block registry event. https://pastebin.com/xNVE3uPg
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TasPot started following [1.12.2] TileEntity data loss on world reload
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I have a TileEntity with a Enum property SoulType. I can change it, but whenever I reload the world, it is reset to EMPTY, which is the default set by my blockMaterializer in the method createTileEntity. Here is my TileEntity class: https://pastebin.com/Ga078F4d Here is my Block class: https://pastebin.com/JbKnzEHq