
DiamondMiner88
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Thank you very much, that got me off the ground really fast! The last things I would like to ask is, I managed to make an outline that shows though blocks, however the highlighted rectangle does not. EDIT: If i disable drawing the highlight aka #drawCube then the outline stops being able to be seen though blocks however is still seen if you have a direct path to it. no idea why this is happening And the drawing is locked to a block, it can't be not centered on a block. Is there a way around this? Heres an example: outline.mp4 Heres the
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I already tested nearly all of them that returned a Vec3d, and got the same exact results as in the screenshot; just a line that won't stay in one position Even with the current calculation i get the exact same thing With some of the methods in the screenshot below the hand appears detached
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how do i downgrade lower the version of my forge?
DiamondMiner88 replied to aiman02's topic in Support & Bug Reports
1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support. -
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I don't know why this doesn't work, it looks like the line is relative to the camera position, but it only shows if you're near 0,0,0 in the world @SubscribeEvent public static void renderWorldLastEvent(RenderWorldLastEvent event) { ClientPlayerEntity player = Minecraft.getInstance().player; GL11.glPushMatrix(); GL11.glPushAttrib(GL11.GL_ENABLE_BIT); double d0 = player.prevPosX + (player.getPosX() - player.prevPosX) * (double)event.getPartialTicks(); double d1 = player.prevPosY + (player.getPosY() - player.prevPosY) * (double)event.getPartialTicks(); double d2 = p
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I would like to make an block outline that's visible though other blocks, however i could not find a way to do it after searching for over 2 hours The closest I've gotten is this thread however that's for 1.11.2 and the renderBox method won't work in 1.15.2 I'm new to rendering stuff so i have no idea how it works either.
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how can I assign more cpu cores to the forge server?
DiamondMiner88 replied to KingplaysYT's topic in Support & Bug Reports
Unless they re-wrote Minecraft to make it optimized they don't split workload across cores If they did they're definitely not gonna distribute it -
[1.14.4] How do i intercept player chat client side
DiamondMiner88 replied to DiamondMiner88's topic in Modder Support
No i did use a type hierarchy. i use intellij -
[1.14.4] How do i intercept player chat client side
DiamondMiner88 replied to DiamondMiner88's topic in Modder Support
Thank you! It took me a while to figure out but i found out that its not TextComponentString, its StringTextComponent -
[1.14.4] How do i intercept player chat client side
DiamondMiner88 replied to DiamondMiner88's topic in Modder Support
Sorry im still at a loss. I can't find TextComponentString, which for all the examples i see is required -
[1.14.4] How do i intercept player chat client side
DiamondMiner88 replied to DiamondMiner88's topic in Modder Support
I feel stupider with every message, how do i use ITextComponent? I cant find a way -
[1.14.4] How do i intercept player chat client side
DiamondMiner88 replied to DiamondMiner88's topic in Modder Support
Sorry how do make a ServerPlayerEntity? And this is a client only mod so this won't go though to the server correct? -
[1.14.4] How do i intercept player chat client side
DiamondMiner88 replied to DiamondMiner88's topic in Modder Support
Thanks it works now, but now im trying to send a chat message to the player that only the player can see. Im trying to use this post's 2nd comment. Now in 1.14 i can't find the EntityPlayer class. -
[1.14.4] How do i intercept player chat client side
DiamondMiner88 replied to DiamondMiner88's topic in Modder Support
Sorry i haven't modded for a long time, so i forgot how to use Events. This doesn't work public static void clientChatEvent(ClientChatEvent event) { System.out.println(event.getMessage()); } -
Did you install the 1.12.2 installer?