Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

DiamondMiner88

Members
  • Content Count

    186
  • Joined

  • Last visited

Community Reputation

2 Neutral

About DiamondMiner88

  • Rank
    Creeper Killer

Recent Profile Visitors

3079 profile views
  1. Thank you very much, that got me off the ground really fast! The last things I would like to ask is, I managed to make an outline that shows though blocks, however the highlighted rectangle does not. EDIT: If i disable drawing the highlight aka #drawCube then the outline stops being able to be seen though blocks however is still seen if you have a direct path to it. no idea why this is happening And the drawing is locked to a block, it can't be not centered on a block. Is there a way around this? Heres an example: outline.mp4 Heres the
  2. I already tested nearly all of them that returned a Vec3d, and got the same exact results as in the screenshot; just a line that won't stay in one position Even with the current calculation i get the exact same thing With some of the methods in the screenshot below the hand appears detached
  3. 1.12 is no longer supported on this forum. Please update to a modern version of Minecraft to receive support.
  4. I don't know why this doesn't work, it looks like the line is relative to the camera position, but it only shows if you're near 0,0,0 in the world @SubscribeEvent public static void renderWorldLastEvent(RenderWorldLastEvent event) { ClientPlayerEntity player = Minecraft.getInstance().player; GL11.glPushMatrix(); GL11.glPushAttrib(GL11.GL_ENABLE_BIT); double d0 = player.prevPosX + (player.getPosX() - player.prevPosX) * (double)event.getPartialTicks(); double d1 = player.prevPosY + (player.getPosY() - player.prevPosY) * (double)event.getPartialTicks(); double d2 = p
  5. I would like to make an block outline that's visible though other blocks, however i could not find a way to do it after searching for over 2 hours The closest I've gotten is this thread however that's for 1.11.2 and the renderBox method won't work in 1.15.2 I'm new to rendering stuff so i have no idea how it works either.
  6. Unless they re-wrote Minecraft to make it optimized they don't split workload across cores If they did they're definitely not gonna distribute it
  7. Thank you! It took me a while to figure out but i found out that its not TextComponentString, its StringTextComponent
  8. Sorry im still at a loss. I can't find TextComponentString, which for all the examples i see is required
  9. I feel stupider with every message, how do i use ITextComponent? I cant find a way
  10. Sorry how do make a ServerPlayerEntity? And this is a client only mod so this won't go though to the server correct?
  11. Thanks it works now, but now im trying to send a chat message to the player that only the player can see. Im trying to use this post's 2nd comment. Now in 1.14 i can't find the EntityPlayer class.
  12. Sorry i haven't modded for a long time, so i forgot how to use Events. This doesn't work public static void clientChatEvent(ClientChatEvent event) { System.out.println(event.getMessage()); }
×
×
  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.