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Archamodos

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Everything posted by Archamodos

  1. I tried so but it didn't really work,But I did something that apparently fixed the problem: I decided to double check the mods that I downloaded,And downloaded all 59 of them all over again from Curse. And now it works,I should've listened to your advice at first,But I thought that it would take too much time and I didn't know that two or three of the mods that I downloaded were from Planet Minecraft. The reason I think this happened is that the mods that had errors running somehow had been conflicting with the 3 mods downloaded from PlanetMC. Because when I tried to redownload the mods that Minecraft showed with the codes right beside them,It still didn't work. When I downloaded the three mods that were from Planet Minecraft from another source (Which is Curse),It decided to open now. Thanks my dudes
  2. Alright I made sure I downloaded the latest releases to the errored mods and also made sure that it's from Curse,Still no avail. I am so sorry that the forum is dragging on,But you are really doing me a favour here :D
  3. I am pretty sure I downloaded them all from Curse,But I am going to try and download the mods that cause the errors from Curse again. By the Way,I would like to point out that I am noticing that the errors occured to some of the Core Mods like COFH and RedstoneFlux.
  4. I got all of these Mods from Curse. I made sure I was getting the latest Versions and that it matched the Forge that I am using.
  5. So basically I made a Forge 1.7.10 Forum last time talking about the Lab and how 1.7.10 won't open,It was closed because it has no support So I decided I could just update the mods to 1.12.2. Surprisingly all the mods have 1.12.2 ports and whatever. I download them and their Cores and Libs,After so I try to open Minecraft and I get this Error Log in Return: Here is the Client-Latest_Log: Forge goes through Phase 1 just fine but then Goes through Phase 2 and then Returns me these Codes: 8a6abf2cb9e141b866580d369ba6548732eff25f ~ CoFHWorld,RedstoneFlux f1850c39b2516232a2108a7bd84d1cb5df93b261 ~ CodeChickenLib d476d1b22b218a10d845928d1665d45fce301b27 ~ BookShelf dfa4d3ac143316c6f32aa1a1beda1e34d42132e5 ~ AppliedEnergistics-RV6-Stable3 e3c3d50c7c986df74c645c0ac54639741c90a557 ~ FML,Forge I tried Upgrading and Downgrading the Errored Mods but the Codes still prevail,I also tried changing the Forge Releases to Older and Newer but Surprise surprise,Still doesn't work. It would be appreciated that you find a way to fix this with the mods on,It's a necessity inside the map that I made,And it's going to mess up alot of stuff if I remove them.
  6. So basically I was working on a Heavily Modded 1.7.10 Laboratory Map,And I decided to take a break from Minecraft. I came back from the break to continue and Forge 1.7.10 won't really open,Trying to open it's Vanilla Version works and goes past the launcher. When I try to open Forge 1.7.10 It gives me this Log: I tried removing mods that I've used but it still doesn't open. Does Forge need Intranet to go past the launcher and onto the Main Menu of the game?,Because it worked before my Quota finished.
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