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Sana36

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Everything posted by Sana36

  1. Love Forge so wanting it faster I started to help with 1.13. Suggestions: Updated the Rules and EAQs in Support with which versions are completely unsupported, so someone like myself can reply that it is no longer supported and take some of the load off. The same with any other updates if needed. Testing is currently all I can do to help directly, I am familiarising myself with the 1.14 release (very hard work in vanilla ? ) currently so I will know what is normal. Being able to know what you expect to be working, and don't, would be very helpful, I can't yet read PR well enough to understand what the effect of many of them will be. So a rough run sheet of what has been altered recently would help focus testing and then when it is ready for the full test, ie placing every block, braking every block, finding, taming and breeding every animal and so on. Also I am learning Java through edx.org Microsoft: DEV276x (still can't believe I am doing a MS course or another programming language) but I am working through the usual hiccups of different versions. Some tips about what versions will be used in 1.14 and beyond would be appreciated. My preference is for written documentation and I am willing to help consolidate and/or put some together. I have found and gone through a lot of documentation on forge in the last 6ish months. Kind regards Sana
  2. Fixed in Build: 1.13.2-25.0.74 a few days ago
  3. Noticed the pull request for this #5572 sitting with a potential fix, didn't know if either of you checks them. If you check the change logs with the updates you can see when it is fixed. ?
  4. If you haven't already noticed, the above issue should be fixed in the current version. Try and see if it works for you.
  5. They are fixed in the version now available, if you haven't already noticed
  6. Known - there is a pull request (#5490) in progress for both those issues. Not sure how long it will be before you will see it in the beta version available.
  7. Hey, not sure how this usually works but I saw your post and added it to some issues I had seen with farming and those and another issue have been rolled in to a pull request that is in the review phase now. So I don't know how long it will be before you see a result but action is happening.
  8. The adfoc.us link is not working for the 1.13 newer version install files. It still works for the older versions v15x etc but not the current one. I figured out how to download it anyway but I figure every little bit counts.
  9. Happy Weekend All! How do I get a 'full stracktrace/context'? Is the context what was happening when the error occurred? Which would leave 'full stracktrace", how do I set up so I get this? As well as what I already get, the latest.log and crash-reports for errors when running the Forge Pre(s). Searching for the term in the docs I get a sorry this page does not exist yet. https://mcforge.readthedocs.io/en/latest/search.html?q=stracktrace I also have some farming yields that are not right, wheat and beetroots throwing only seeds and low yields for carrots and potatoes but I am going to check in the latest version before I report anything more. If adfoc.us starts working again, so I can download the latest version ?
  10. Crashing due to mouseclicked event handler https://gist.github.com/Sana36/55f6ef2fed25ab1e029bf04a8467d486 Now, tell me if these are any use? and if separating them is the best way to do them, one report per issue?
  11. Getting stuck in Boats - still happening in v149 https://gist.github.com/Sana36/64eee906b3b308e40f5f83aa59b097a3
  12. Here is the Grass issue confirmed in v146. https://gist.github.com/Sana36/e19046755b2ff0442d956a97502baf15 Latest log and screenshot loaded up.
  13. Okay I have one latest loaded at the link above, I will run through and see if it is still a problem in v146 before loading up any more logs.
  14. I have looked and relooked for me it is in ~/Library/Application Support/minecraft/logs and apart from the dated & compressed logs there are: ml-client-1.log fml-client-2.log fml-client-3.log fml-client-latest.log fml-junk-earlystartup.log latest.log they are my only options. There are some glitches that if not directly related to work still being done, might need to be looked at. I have been in vanilla 1.13 to remember what I am comparing it to. But if I can't report it in a useful way, it is not much help.
  15. Is this what you mean for Twitch? https://help.twitch.tv/customer/en/portal/articles/2764216-how-to-play-minecraft-with-twitch-app I am currently using the default launcher, so I have crash reports under Minecraft/Crash-reports and logs under Minecraft/logs. If another launcher is preferred I can load it today and recreate the errors. I do have the launcher log in the spot described. I read you footer but apart from the launcher logs I don't have the logs you mentioned, I tried to see if there was any hidden flies in that folder but nothing showed.
  16. Another issue is the inventory not showing. Starting with a new world generated. I have defiantly seen it it v144 &v145 I am not sure about v136 or earlier. Items are collected and you can use them ie placing them on the ground (if you can guess where they are). They will all show after some events, like using a craft table to craft something. Then new items collected after the event won't show or increased quantities of existing items. I don't have all the events full laid out yet, I can start working through them if further details are required.
  17. I don't have any post debug logs under the Minecraft folder. I do have crash reports and client logs. I have uploaded two crash reports from v136 & one from v144. https://gist.github.com/Sana36/0a17d85dbf4029bc081ebffbe5bbf599 If anything else is needed let me know. Also grass now forms stacks up to 3 high and a lot of 2 high, different to tall grass.
  18. Having absorbed the below information. I was able to get the pre-version 136 working. Found an issue, duplicated the event around it to see if it was a once off or consistent, then went to create a PR and was redirected back to the forum. I am not sure if this should go in the usual forum for bugs. PR - "I am using v136, the current version as of today, and I can start a new world and play in it but once it is saved I can't access it again. I get: 'The game crashed whilst mouseclicked event handler Error: java.lang.NullPointerException: mouseClicked event handler' showing in the launcher after clicking on the game to open. I have both crash reports and logs if needed." Kind regards I have found: Files for install http://files.minecraftforge.net/maven/net/minecraftforge/test/forge/index_1.13.html Found CWP (who I couldn't find in a search) https://github.com/cpw/MinecraftForge Instructions for setting up environment https://mcforge.readthedocs.io/en/latest/forgedev/ Read up on contributing to Forge https://github.com/MinecraftForge/MinecraftForge/blob/1.10.x/CONTRIBUTING.md Found out what a PR is https://mcforge.readthedocs.io/en/latest/forgedev/prguidelines/ Cwp Highlight: FML modding - not sure of location apart from above - "Doc' referred to in PR 5027 https://mcforge.readthedocs.io/en/latest/ Wiki referred to in PR 5027 https://github.com/MinecraftForge/MinecraftForge/wiki Current readme.md https://github.com/MinecraftForge/MinecraftForge/tree/1.13-pre - the video in this document is old enough, that don't think all the steps are necessary still, do you still need a new directory? Things that would help like how to load a pre-release version, other issue related to non-player installs... Remembering to remove all forge mods from directory before running new version.
  19. I would like to see that. I couldn't find it in CPW's account here or at GitHub - I was looking under branch 1.13-pre. I am not wanting to create any mods, I would just like to help with Forge itself. If proof reading of code is required for changes in coding format, I am experienced in that too. Changing spaces to tabs even.
  20. Okay, I am new and would like to help. While I have coded, I have never in Java. So I have tried to follow everything in this thread about testing. I have tested software professionally, not beta testing, before live releases. I have found: Files for install http://files.minecraftforge.net/maven/net/minecraftforge/test/forge/index_1.13.html Found CWP (who I couldn't find in a search) https://github.com/cpw/MinecraftForge Instructions for setting up environment https://mcforge.readthedocs.io/en/latest/forgedev/ Read up on contributing to Forge https://github.com/MinecraftForge/MinecraftForge/blob/1.10.x/CONTRIBUTING.md Found out what a PR is https://mcforge.readthedocs.io/en/latest/forgedev/prguidelines/ Now I have a few questions: Do you need testers of any kind, for 1.13? If so, what would be the run sheet for testing? and the reporting format for results? Either way love Forge, and mods, so thanks all!
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