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matezz

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Everything posted by matezz

  1. Okay, I will try to do something but should I use 2D noise or 3D noise? And why "scale" value in BiomeBuilder not works? There is depth 2.6F and scale 6F and the terrain is flat, not hilly
  2. Thanks for quick reply. So how to implement it to Minecraft? Have you any code to make it or any tutorial? Thanks
  3. Hello! I have a problem with terrain generation: I want to make terrain smooth as it is in some mods like RTG or BiomeBundle, for example: So I have succesfully implemented Open Simplex Noise and... terrain changed: now it looks smoother but there are sharp mountains, only minecraft "flying terrain" is eliminated. And also its super flat in some places. Here's my code: Original code is in net.minecraft.world.gen.NoiseChunkGenerator:71 called func_222552_a And also another question is what is an equivalent of "heighVariation" in 1.12.2? In 1.14 there is only a depth variable, but I want to make terrain more bellied or something in some biomes. Thanks for help. I really need this terrain!
  4. Hello! How can I add customized new biomes? And how to spawn it only in my own world type? Thanks!
  5. Okay, thats worked. Thanks!
  6. Yes, and I still don't know where is the root directory of mod data pack
  7. But where data folder must be located? And what write in json file?
  8. Hello! How can I connect fences to another ones? Thanks!
  9. Hello I have a problem with names of java functions and parameters names - they are completely unlegible. Now I am creating world generator with custom noise and I cannot understand anything from code. For example, voids are named "func_222552_a" and parameters "p_222552_1_". Can I in somehow way decode it to see its real names or guys in Mojang just named it in this way? Thanks for help
  10. Hello! In my mod I want to add entities which have types such as: male, female and child. But how can I set model renderer and texture for different states of entity? For example I want to have an EntityDuck class. To render it I want to have a DuckMaleRender, DuckFemaleRender and DuckChildRender. As models I want ModelDuckMale, ModelDuckFemale, ModelDuckChild. All these models must have different textures. If I breed DuckMale and DuckFemale it must give DuckChild. Then if time will come DuckChild will become female or male. How to do it? Please, help!
  11. Hello! In my mod I want to make biomes that spawns at the center or edge another biome. For example I have biome named "Mountains" and I want to generate at the center biome called "Mountain Peak" and at edge biome called "Mountain Foothills". How can I do that?
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