Hello!
In my mod I want to add entities which have types such as: male, female and child. But how can I set model renderer and texture for different states of entity?
For example I want to have an EntityDuck class. To render it I want to have a DuckMaleRender, DuckFemaleRender and DuckChildRender. As models I want ModelDuckMale, ModelDuckFemale, ModelDuckChild. All these models must have different textures.
If I breed DuckMale and DuckFemale it must give DuckChild. Then if time will come DuckChild will become female or male. How to do it?
Please, help!