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Posts posted by NIsimm
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I want to check when a certain item collide with dragon breath, if yes, it will be changed to another item.
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I want to add my own logic to ItemEntity tick method so it will check every tick for a certain condition and if the condition occurs, somthing will happen like changing item. How can I do that?
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I want so start modding with Forge and the IDE I most familiar with its Netbeans. In the past Netbeans didn't had support for Gradle so there wasn't a formal guide for this, but after they became Apache Netbeans they added Gradle support integrated in the IDE. So, how can I setup Forge projects with Apache Netbeans? (All the guides I found on the internet are about the old Gradle plugin).
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I'm searching after tutorials for version 1.13.
Someone can suggest?
Enter my own logic to ItemEntity tick method
in Modder Support
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