fishsaucey
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Everything posted by fishsaucey
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[1.14.4] Custom structures not generating
fishsaucey replied to fishsaucey's topic in Modder Support
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Hi, I'm trying to create a custom structure, but first I was going to try to add an igloo copy. For some reason it is not generating though. Can someone help? Here is where I am registering it. Here is the biome class. Here are the igloo files. Thanks
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Hi, I've made a custom tree with custom logs but the leaves are despawning. How can I make the logs/stripped logs count as logs so leaves don't despawn? Here is my code. Thanks Edit: Nevermind, realized I needed to use tags.
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Hi, I'm trying to use an item to change the players dimension without creating a nether portal. Can I do this using "entity.changeDimension", or will I have to create a new function? I had a custom teleporter but I guess I cant use it anymore since changeDimension no longer takes a custom teleporter? Here is my code. Thanks EDIT: Nevermind, I figured it out using YAMDA's way of doing it.
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Thanks
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Hi, are there any good resources for creating dimensions in 1.14 / 1.13? I can't find anything with the new way of adding them. Thanks
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[1.14.3] Get distant block player is looking at
fishsaucey replied to fishsaucey's topic in Modder Support
I dont really think that matters in my case, I just need to find how to extend the range -
[1.14.3] Get distant block player is looking at
fishsaucey replied to fishsaucey's topic in Modder Support
1: RayTraceResult raytraceresult = this.rayTrace(worldIn, playerIn, RayTraceContext.FluidMode.ANY); double posx = raytraceresult.getHitVec().x; double posy = raytraceresult.getHitVec().y; double posz = raytraceresult.getHitVec().z; System.out.println(posx); System.out.println(posy); System.out.println(posz); 2: In an onItemRightClick event -
[1.14.3] Get distant block player is looking at
fishsaucey replied to fishsaucey's topic in Modder Support
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Hi, I'm trying to get the coordinates of the block the player is looking at from a distance. I tried using rayTrace but that just returned coordinates from a couple of blocks in front of me. How can I do this? Thanks
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[1.14.3] Custom Entity Nametag always showing
fishsaucey replied to fishsaucey's topic in Modder Support
Was not aware of that, thanks. -
Hi, I made an entity, but it always has a nametag. I tried overriding getAlwaysRenderNameTagForRender and I tried setting setCustomNameVisible to false, but neither worked. Here is my code. Thanks
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Hi, where is the code that sets/updates the color for redstone wire? I'm trying to create my own redstone but the color isn't changed just by using the default redstone wire class. Thanks
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[1.14.3] Custom redstone wire not providing power
fishsaucey replied to fishsaucey's topic in Modder Support
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Hi, I have a custom redstone wire that is basically just a copy of the RedstoneWireBlock class, yet it doesn't provide power unless it is "straightened" first. This should show what I mean: Anyways, how is this fixed? Thanks Code: https://github.com/FishSauceGaming/saucecraft/blob/master/Mod_development/src/main/java/sauce/saucecraft/blocks/BluestoneWireBlock.java
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Hi, I've tried to add a biome but it's not working. How do you do this in 1.14.2? Here is my code.
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Hi, I'm having some trouble figuring out how to register and set up loot tables for blocks in 1.14.2. I haven't seen any tutorials and the docs page isn't updated yet. How do I set this up?
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Hi, I'm trying to make an item that will teleport a player back to their bed using getBedLocation. My only problems are that the players spawn location is reset every time the player leaves the world & the spawn location is not updated after the bed is broken. How do I fix this?
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Hi, I'm new to modding Minecraft so please forgive me if I am being dumb. I'm trying to make an item that when it is right clicked it will teleport the user back to their respawn point. I have the spawn point part down (although the spawn point resets from bed when you exit the world & doesn't update when bed breaks), but I can't figure out how to teleport the player back to their spawn dimension. Thanks Edit: Was having issues with the custom teleporter. This helped me out.