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blackpanther300

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    USA
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    I do things

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  1. Wow, I can't believe I actually missed that I set the starting value higher than the maximum. The first time I had the starting value in front of the maximum, so I guess I didn't pay attention. However, after correcting this error, everything is working again. I guess what I did to the path actually was the right thing to do. So thanks for your help!
  2. All I did was set the first thing in my Java path to C:\Program Files\Java\jre1.8.0_201\bin
  3. Oh no, I have no idea how this path works. I changed it and now I'm getting this. Error occurred during initialization of VM Initial heap size set to a larger value than the maximum heap size So, I think I'm gonna need some help.
  4. I have it set as: @echo off java -Xmx2G -Xms4G -jar forge-1.12.2-14.23.5.2814-universal.jar PAUSE I don't know what it could be because I haven't changed it at all and this only happened after I downloaded a modpack and a newer version of forge. (Also I am going to bed right now, so I'll respond to you again when I wake up)
  5. So, ever since I downloaded Forge 1.12.2-14.23.5.2814 I haven't been able to use my Launch.bat file to start my server. I keep getting the error "The system cannot find the file C:\ProgramData\Oracle\Java\javapath\java.exe." I've tried reinstalling the Forge client, server, and reinstalling all of Minecraft, but I keep getting the error.
  6. So, I run this Forge server for my friend and I to play on and it's been a while since we last played (about a month or 2). All of a sudden I'm getting crashes when I try to launch the server. I haven't changed any mods at all. Also my .bat file I was using to launch the game is now crashing whenever I try to start it. The .bat file says it could not find a path even though I haven't touched this since the last time we played. Here is the crash report for the server.
  7. Ahahaha, well I just found out. The debug log is 262k lines (I played for 4 hours). Gist is not creating the file because it gets stuck. So, I think I need to know what to copy specifically.
  8. Ok, well I got new logs, but they are absolutely huge. Pasting it here would just take up way too much space and it keeps giving me errors when I try to upload the file, so what parts do you guys specifically need?
  9. I did happen to this yesterday, so now my logs are all new. Also I know I'm not the only one with this problem because I get the modpack I play on from a server with other people. One other person that plays gets this same problem.
  10. Ok, so I got my logs from "[username]\AppData\Roaming\.minecraft\logs" and I got my crash log from "[username]\AppData\Roaming\.minecraft\crash-reports". I put my mods in "[username\AppData\Romaing\.minecraft\mods". To get to my .minecraft I can't go to "C:\users" because it's not in there, so I have to use the Run command and type in "%appdata%" (Pretty sure that's the normal way, but it may be important). That crash log I posted, I got from "[username]\AppData\Roaming\.minecraft\crash-reports". I use the default Minecraft launcher to launch Minecraft Forge. The game directory the profile is using is "C:\Users\[username]\AppData\Roaming\.minecraft
  11. So I tried removing the mods: Abyssal Craft Albedo Binnies Mods Career Bees Colossal Chests Cyclops Core Forestry Hatchery Jeibees Just a few fish Magic Bees It loads faster now, but it's still either taking 20 minutes to launch the actual game or not launching at all, or occasionally the game just crashes. What should I do now?
  12. That's not right... I have 202 mods being loaded in Forge. edit: Don't know why it has the quote thing there
  13. Oh, my bad. I'm pretty new to this. You actually needed this right?
  14. Well, I have no clue what's going on. I haven't changed anything at all in any way, but I launched it again except it loaded in 10 minutes and it always kept responding.
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