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Raithion

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  1. Wow yeah, it was Optifine. Strange because I've actually never had issues with Optifine before. Thanks!
  2. Hello, I've been making custom packs for a while and can usually figure out crashes by just reading the logs, although this time I'm having trouble pinpointing the issue. The game crashes upon creating a world, before I can load in. Any help is appreciated, thanks. (I'm hoping I used Github Gist correctly. Apologies if I didn't or am missing anything else important.) Client crash report: https://gist.github.com/Raithion/1603e208505ca233521fa854fb83b1b5 Latest log: https://gist.github.com/Raithion/531e830d094a92fe33bf9f9e1d3d37f5 Debug log: https://gist.github.com/Raithion/b225f48fb605c666a66a5f7341d5bdfc
  3. I've recently made a custom mod pack. It works fine on singleplayer, but I'm getting 2 different errors when trying to log into my new server: - First, I get a Fatally Missing Registry Entries error. This shows the timeline from the server starting up, to me joining and getting the fatally missing registry entries error. https://pastebin.com/KP7JZ3Xx - Then after that, I keep getting an Internal Exception error. This shows the timeline from the server starting up, to me joining and getting the internal exception error instead. https://pastebin.com/kbZLgsxk The mods, config files, and scripts on my client are for the most part the same as my server's. The only exception being, I have a few client-side mods that I have removed from the server to prevent supposed crashing.Is anyone able to tell me what went wrong? I've searched for answers, but it seems to be a case-by-case basis where everyone has a different thing wrong with their server/modpack. Edit: I've solved it myself. Turns out I'm an idiot, and the problem was my server not properly transferring the config files from my client.
  4. Hello, I made a custom modpack not too long ago. It works perfect on singleplayer, but upon joining my new multiplayer server, the terrain appears as invisible. All I can see are mobs and lava. When a block is broken (for example, an oak log) the item is dropped, but the block itself still appears as if it were there. It can be passed through by players. Placing a block updates the chunk, causing all visible terrain to appear in a small radius. It also updates any blocks the player has mined, properly removing their mirage from the world. I should also note that other players who join have the same exact issue. This is the most obscure bug I've come across. I've searched online but only found one person with a similar problem, and it was on their singleplayer world. Their easy fix was turning mipmap levels to 0... but that's a client-side graphical option, and this error only happens on this server. I'm lost here. If anyone knows of a possible fix, I'd appreciate it. And if any pros would like to look through my server files, here's a link to them: https://www.dropbox.com/home/Unbound%20Ventures%20Server I guess you could say my problem looks a bit like this... only with chunks phasing in and out of existence depending on which blocks the player places and destroys: https://www.youtube.com/watch?v=bi1psFCjLdo Edit: I reset my server and removed all mods, then logged in with a vanilla client. Everything worked fine. But then I logged on the same server with my custom modpack, and the terrain turns invisible again. Again, this does not happen on any singleplayer worlds with my custom modpack. I am 200% confused.
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