Jump to content

elle

Members
  • Posts

    18
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

elle's Achievements

Tree Puncher

Tree Puncher (2/8)

0

Reputation

  1. Sorry, it was to clarify a concept before starting writing the mod. However it is 1.15.2
  2. Hi, i'm trying to make a dynamic model for my tile that change based on the Unlisted state/property "seed" of the block that contain it. I cannot get the state of the block from the class where I create the dynamic model.
  3. But I can't execute it on an existing block in the world I have to execute it on an item
  4. Try to build the mod and use it in a normal client with forge. You can find build result in build\libs
  5. Hi, is there a way to understand if an item is a crop? (plantable on a farmland)
  6. I'm not making a core mod. I'm trying to update bloodmoon mod to 1.15.2 as my first project in 1.15.2.
  7. I am simply updating an old mod
  8. What are the alternatives to net.minecraft.launchwrapper.IClassTransformer in 1.15.2
  9. I have already tried the following can someone help me out? Set<Biome> WaterBiomes = BiomeDictionary.getBiomes(BiomeDictionary.Type.WATER); //System.out.println(WaterBiomes); for(Biome WaterBiome : WaterBiomes ){ System.out.println(WaterBiome); } The only thing I get is: net.minecraft.world.biome.BiomeRiver@74a03bd5 net.minecraft.world.biome.BiomeRiver@5ef591af net.minecraft.world.biome.BiomeOcean@4b76251c net.minecraft.world.biome.BiomeOcean@5cd6719d net.minecraft.world.biome.BiomeOcean@4af606e9 but i want minecraft:ocean etc... So i tried: Set<Biome> WaterBiomes = BiomeDictionary.getBiomes(BiomeDictionary.Type.WATER); //System.out.println(WaterBiomes); for(Biome WaterBiome : WaterBiomes ){ System.out.println(WaterBiome); int biomev = Biome.getIdForBiome(WaterBiome); System.out.println(biomev); } But nothing has changed.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.