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Drizzs

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Everything posted by Drizzs

  1. did you check the json files too? make sure the names are all correct. The beauty of what i sent is that it works completely so it does load actual textures! Do you crash or does it just not show a texture? Whats happening show me a photo if its ingame! Also keep in mind i called my main mod file com.drizzs.grassworld and made my modid the same so all my things match, yours dont match idk if that matters but it just makes things nicer and more organized if things are the same! Also did you modify your modinfo file?
  2. I dont really want to compare your code to mine just cause its tedious, so what i'll do is link you to my github, you can look i do it EXACTLY the same way, except i use other methods public static final Item ORANGESEED = new OrangeSeed("orangeseed", CreativeTabs.MATERIALS); My mod says this yours would say public static final Item ORANGESEED = new ItemBase("orangeseed", CreativeTabs.MATERIALS); This is the only difference, My json are also in the github so you can just check make sure its all the same, check my main class as well! I used those same videos and they also did not work for me! I had to make some changes https://github.com/drizzs/GrassWorld/blob/master/src/main/java/com/drizzs/grassworld/init/ModItems.java https://github.com/drizzs/GrassWorld/blob/master/src/main/java/com/drizzs/grassworld/items/ItemBase.java https://github.com/drizzs/GrassWorld/tree/master/src/main/java/com/drizzs/grassworld/proxy https://github.com/drizzs/GrassWorld/tree/master/src/main/java/com/drizzs/grassworld/util
  3. Whats your Mod ID?
  4. can you show me how you create the item? also this is 1.12.2 right?
  5. can you show a screen of your file structure like this and show the item json inside that file structure,
  6. I guess the math here only supports 6 i got errors until i put in 6 textures. So I guess that was my problem. Which is fine i was planning on making a fade effect anyways. Which gave me a texture error cause i'm a pleb and my folder was called particle instead of particles, so i fixed that. But now i get nothing, i put a system print in my animate tick, and its not happening. If i use another method and put lava for example it does work. Do you have any idea what would keep it from spawning just looking at what i got? if you cant at a glance i'll just work on my math and see if i can get something rolling. I updated my github. This does not cause anymore crashes, but doesnt work. The block is ticking as well for another reason in another file and that works!
  7. OHHHH i see what you mean, would adding more textures to make it flicker resolve this issue?
  8. https://github.com/drizzs/GrassWorld-1.14/tree/master/src/main/java/com/drizzs/grassworld/api/particle Hi, Above is my repo. I'm currently making a particle. The goal is to make a particle slowly float to about halfway to the air space above and disappear but start a little within the block below. I want to effect to kind of be like bubbles appearing in different parts of the block, and to be fair i think i know how to do that last part, the rest i'm working on. So if the issue I'm having is with my math ALL the math is not my math and will not exist when i release this mod, it was just to have something so that i can learn the physics of what i'm doing a little better. If my math is the issue i'll fix it to what i'm looking for with the hopes it solves my problem! If its not the math and its something else any help is appreciated! here is the error i get when i load up! pastebin.com/3GZbrXMK Draco18s told me that it was "Your current problem is that your particle passes its frame counter to an array of size 1." But i'm not 100% sure what he meant, He suggested i post here to that i could get faster responses and figure it out a little more quickly! If you want anymore info let me know!

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