Hi. i have a problem like most others i've seen has, but i've tried to use oracle java 12 and 8, openjdk 11 and 8. nothing worked . the problem is, every time i use forge when i start minecraft, i get to the point where the launcher dissapears, but the reapear with a message that says "error game crashed". please help.
Here is the crash report:
---- Minecraft Crash Report ----
// I just don't know what went wrong :(
Time: 06.08.2019, 11:37
Description: Ticking screen
java.lang.NullPointerException: Ticking screen
at hw$a.a(SourceFile:411)
at hw.o(SourceFile:227)
at hw.a(SourceFile:235)
at cjk.f(SourceFile:92)
at cft.aH(SourceFile:1245)
at ckd.a(SourceFile:430)
at cft.m(SourceFile:1245)
at cft.c(SourceFile:821)
at cft.a(SourceFile:395)
at net.minecraft.client.main.Main.main(SourceFile:144)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at hw$a.a(SourceFile:411)
at hw.o(SourceFile:227)
at hw.a(SourceFile:235)
at cjk.f(SourceFile:92)
at cft.aH(SourceFile:1245)
-- Affected screen --
Details:
Screen name: cjk
Stacktrace:
at ckd.a(SourceFile:430)
at cft.m(SourceFile:1245)
at cft.c(SourceFile:821)
at cft.a(SourceFile:395)
at net.minecraft.client.main.Main.main(SourceFile:144)
-- System Details --
Details:
Minecraft Version: 1.13.2
Operating System: Linux (amd64) version 4.15.0-55-generic
Java Version: 12.0.2, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode, sharing), Oracle Corporation
Memory: 700143200 bytes (667 MB) / 973078528 bytes (928 MB) up to 2147483648 bytes (2048 MB)
JVM Flags: 7 total; -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 1.13.2
LWJGL: 3.1.6 build 14
OpenGL: Mesa DRI Intel(R) Haswell Mobile GL version 3.0 Mesa 19.0.2, Intel Open Source Technology Center
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: vanilla
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x Intel(R) Core(TM) i5-4210M CPU @ 2.60GHz