Well, the structure won't generate, here's the code.
World Generator Below
package mod_EpicDungeons;
import java.util.Random;
import net.minecraft.src.IChunkProvider;
import net.minecraft.src.World;
import cpw.mods.fml.common.IWorldGenerator;
public class WorldGeneratorEpicDungeons implements IWorldGenerator {
@Override
public void generate(Random random, int chunkX, int chunkZ, World world,
IChunkProvider chunkGenerator, IChunkProvider chunkProvider)
{
// No explanation is needed
generateStructure(world, random, chunkX*16, chunkZ*16);
}
private void generateStructure(World world, Random random, int blockX , int blockZ)
{
int Xcoord1 = blockX + random.nextInt(16);
int Ycoord1 = random.nextInt(50);
int Zcoord1 = blockZ + random.nextInt(16);
//calls generate method in structure class gets the coords then builds
new WorldGenGoldSmall().generate(world, random, Xcoord1, Ycoord1, Zcoord1);
}
}
Generation Code here
package mod_EpicDungeons;
import java.util.Random;
import net.minecraft.src.Block;
import net.minecraft.src.World;
import net.minecraft.src.WorldGenerator;
public class WorldGenGoldSmall extends WorldGenerator
{
protected int[] GetValidSpawnBlocks() {
return new int[] {
Block.stone.blockID,
Block.dirt.blockID,
Block.gravel.blockID,
Block.oreIron.blockID,
Block.oreGold.blockID,
Block.oreLapis.blockID,
Block.oreDiamond.blockID
};
}
public boolean LocationIsValidSpawn(World world, int i, int j, int k){
int distanceToAir = 0;
int checkID = world.getBlockId(i, j, k);
while (checkID != 0){
distanceToAir++;
checkID = world.getBlockId(i, j + distanceToAir, k);
}
if (distanceToAir > 0){
return false;
}
j += distanceToAir - 1;
int blockID = world.getBlockId(i, j, k);
int blockIDAbove = world.getBlockId(i, j+1, k);
int blockIDBelow = world.getBlockId(i, j-1, k);
for (int x : GetValidSpawnBlocks()){
if (blockIDAbove != 0){
return false;
}
if (blockID == x){
return true;
}else if (blockID == Block.snow.blockID && blockIDBelow == x){
return true;
}
}
return false;
}
public WorldGenGoldSmall() { }
public boolean generate(World world, Random rand, int i, int j, int k) {
//check that each corner is one of the valid spawn blocks
if(!LocationIsValidSpawn(world, i, j, k) || !LocationIsValidSpawn(world, i + 18, j, k) || !LocationIsValidSpawn(world, i + 18, j, k + 14) || !LocationIsValidSpawn(world, i, j, k + 14))
{
return false;
}
world.setBlock(i + 0, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 0, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 0, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 0, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 0, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 0, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 0, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 0, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 0, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 0, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 0, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 0, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 0, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 0, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 0, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 7, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 8, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 0, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 7, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 8, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 0, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 7, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 8, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 0, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 7, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 8, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 0, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 7, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 8, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 0, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 7, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 8, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 0, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 0, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 0, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 0, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 0, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 0, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 0, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 0, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 0, j + 7, k + 7, Block.dirt.blockID);
world.setBlock(i + 0, j + 7, k + 8, Block.dirt.blockID);
world.setBlock(i + 0, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 0, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 0, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 0, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 0, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 0, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 7, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 8, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 0, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 7, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 8, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 0, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 7, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 8, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 0, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 0, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 11, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 0, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 0, j + 11, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 11, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 0, j + 11, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 11, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 0, j + 11, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 0, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 1, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 1, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 1, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 1, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 1, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 1, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 1, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 1, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 1, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 1, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 1, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 1, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 1, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 1, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 7, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 8, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 1, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 7, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 8, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 1, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 7, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 8, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 1, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 7, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 8, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 1, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 7, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 8, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 1, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 7, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 8, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 1, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 1, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 1, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 1, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 1, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 1, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 1, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 1, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 1, j + 7, k + 7, Block.dirt.blockID);
world.setBlock(i + 1, j + 7, k + 8, Block.dirt.blockID);
world.setBlock(i + 1, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 1, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 1, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 1, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 1, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 1, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 7, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 8, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 1, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 7, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 8, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 1, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 7, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 8, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 1, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 1, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 11, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 1, j + 11, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 1, j + 11, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 11, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 1, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 1, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 1, j + 11, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 12, k + 4, 0);
world.setBlock(i + 1, j + 12, k + 5, 0);
world.setBlock(i + 1, j + 12, k + 6, 0);
world.setBlockAndMetadata(i + 1, j + 12, k + 7, Block.chest.blockID, 5);
world.setBlock(i + 1, j + 12, k + 8, 0);
world.setBlock(i + 1, j + 12, k + 9, 0);
world.setBlock(i + 1, j + 12, k + 10, 0);
world.setBlock(i + 1, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 13, k + 4, 0);
world.setBlock(i + 1, j + 13, k + 5, 0);
world.setBlock(i + 1, j + 13, k + 6, 0);
world.setBlock(i + 1, j + 13, k + 7, 0);
world.setBlock(i + 1, j + 13, k + 8, 0);
world.setBlock(i + 1, j + 13, k + 9, 0);
world.setBlock(i + 1, j + 13, k + 10, 0);
world.setBlock(i + 1, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 14, k + 4, 0);
world.setBlock(i + 1, j + 14, k + 5, 0);
world.setBlock(i + 1, j + 14, k + 6, 0);
world.setBlock(i + 1, j + 14, k + 7, 0);
world.setBlock(i + 1, j + 14, k + 8, 0);
world.setBlock(i + 1, j + 14, k + 9, 0);
world.setBlock(i + 1, j + 14, k + 10, 0);
world.setBlock(i + 1, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 15, k + 4, 0);
world.setBlock(i + 1, j + 15, k + 5, 0);
world.setBlock(i + 1, j + 15, k + 6, 0);
world.setBlock(i + 1, j + 15, k + 7, 0);
world.setBlock(i + 1, j + 15, k + 8, 0);
world.setBlock(i + 1, j + 15, k + 9, 0);
world.setBlock(i + 1, j + 15, k + 10, 0);
world.setBlock(i + 1, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 1, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 2, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 2, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 2, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 2, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 2, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 2, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 2, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 2, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 2, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 2, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 2, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 2, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 2, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 2, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 7, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 8, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 2, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 7, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 8, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 2, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 7, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 8, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 2, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 7, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 8, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 2, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 7, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 8, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 2, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 7, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 8, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 2, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 2, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 2, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 2, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 2, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 2, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 2, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 2, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 2, j + 7, k + 7, Block.dirt.blockID);
world.setBlock(i + 2, j + 7, k + 8, Block.dirt.blockID);
world.setBlock(i + 2, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 2, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 2, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 2, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 2, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 2, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 7, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 8, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 2, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 7, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 8, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 2, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 7, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 8, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 2, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 2, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 11, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 11, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 11, k + 5, -57);
world.setBlock(i + 2, j + 11, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 11, k + 7, -57);
world.setBlock(i + 2, j + 11, k + 8, -57);
world.setBlock(i + 2, j + 11, k + 9, -57);
world.setBlock(i + 2, j + 11, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 11, k + 11, -57);
world.setBlock(i + 2, j + 11, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 12, k + 4, 0);
world.setBlock(i + 2, j + 12, k + 5, Block.mobSpawner.blockID);
world.setBlock(i + 2, j + 12, k + 6, 0);
world.setBlock(i + 2, j + 12, k + 7, 0);
world.setBlock(i + 2, j + 12, k + 8, 0);
world.setBlock(i + 2, j + 12, k + 9, Block.mobSpawner.blockID);
world.setBlock(i + 2, j + 12, k + 10, 0);
world.setBlock(i + 2, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 13, k + 4, 0);
world.setBlock(i + 2, j + 13, k + 5, 0);
world.setBlock(i + 2, j + 13, k + 6, 0);
world.setBlock(i + 2, j + 13, k + 7, 0);
world.setBlock(i + 2, j + 13, k + 8, 0);
world.setBlock(i + 2, j + 13, k + 9, 0);
world.setBlock(i + 2, j + 13, k + 10, 0);
world.setBlock(i + 2, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 14, k + 4, 0);
world.setBlock(i + 2, j + 14, k + 5, 0);
world.setBlock(i + 2, j + 14, k + 6, 0);
world.setBlock(i + 2, j + 14, k + 7, 0);
world.setBlock(i + 2, j + 14, k + 8, 0);
world.setBlock(i + 2, j + 14, k + 9, 0);
world.setBlock(i + 2, j + 14, k + 10, 0);
world.setBlock(i + 2, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 15, k + 4, 0);
world.setBlock(i + 2, j + 15, k + 5, 0);
world.setBlock(i + 2, j + 15, k + 6, 0);
world.setBlock(i + 2, j + 15, k + 7, 0);
world.setBlock(i + 2, j + 15, k + 8, 0);
world.setBlock(i + 2, j + 15, k + 9, 0);
world.setBlock(i + 2, j + 15, k + 10, 0);
world.setBlock(i + 2, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 2, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 3, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 3, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 3, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 3, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 3, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 3, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 3, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 3, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 3, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 3, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 3, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 3, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 3, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 3, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 7, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 8, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 3, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 7, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 8, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 3, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 7, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 8, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 3, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 7, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 8, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 3, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 7, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 8, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 3, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 7, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 8, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 3, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 3, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 3, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 3, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 3, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 3, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 3, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 3, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 3, j + 7, k + 7, Block.dirt.blockID);
world.setBlock(i + 3, j + 7, k + 8, Block.dirt.blockID);
world.setBlock(i + 3, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 3, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 3, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 3, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 3, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 3, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 7, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 8, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 3, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 7, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 8, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 3, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 7, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 8, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 3, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 3, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 3, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 3, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 3, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 3, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 3, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 3, j + 11, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 3, j + 11, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 11, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 12, k + 4, 0);
world.setBlock(i + 3, j + 12, k + 5, 0);
world.setBlock(i + 3, j + 12, k + 6, 0);
world.setBlock(i + 3, j + 12, k + 7, 0);
world.setBlock(i + 3, j + 12, k + 8, 0);
world.setBlock(i + 3, j + 12, k + 9, 0);
world.setBlock(i + 3, j + 12, k + 10, 0);
world.setBlock(i + 3, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 13, k + 4, 0);
world.setBlock(i + 3, j + 13, k + 5, 0);
world.setBlock(i + 3, j + 13, k + 6, 0);
world.setBlock(i + 3, j + 13, k + 7, 0);
world.setBlock(i + 3, j + 13, k + 8, 0);
world.setBlock(i + 3, j + 13, k + 9, 0);
world.setBlock(i + 3, j + 13, k + 10, 0);
world.setBlock(i + 3, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 14, k + 4, 0);
world.setBlock(i + 3, j + 14, k + 5, 0);
world.setBlock(i + 3, j + 14, k + 6, 0);
world.setBlock(i + 3, j + 14, k + 7, 0);
world.setBlock(i + 3, j + 14, k + 8, 0);
world.setBlock(i + 3, j + 14, k + 9, 0);
world.setBlock(i + 3, j + 14, k + 10, 0);
world.setBlock(i + 3, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 15, k + 4, 0);
world.setBlock(i + 3, j + 15, k + 5, 0);
world.setBlock(i + 3, j + 15, k + 6, 0);
world.setBlock(i + 3, j + 15, k + 7, 0);
world.setBlock(i + 3, j + 15, k + 8, 0);
world.setBlock(i + 3, j + 15, k + 9, 0);
world.setBlock(i + 3, j + 15, k + 10, 0);
world.setBlock(i + 3, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 3, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 4, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 4, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 4, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 4, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 4, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 4, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 4, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 4, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 4, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 4, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 4, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 4, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 4, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 4, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 7, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 8, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 4, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 7, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 8, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 4, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 7, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 8, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 4, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 7, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 8, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 4, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 7, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 8, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 4, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 7, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 8, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 4, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 4, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 4, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 4, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 4, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 4, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 4, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 4, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 4, j + 7, k + 7, Block.dirt.blockID);
world.setBlock(i + 4, j + 7, k + 8, Block.dirt.blockID);
world.setBlock(i + 4, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 4, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 4, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 4, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 4, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 4, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 7, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 8, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 4, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 7, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 8, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 4, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 7, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 8, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 4, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 4, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 11, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 11, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 11, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 4, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 4, j + 11, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 4, j + 11, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 4, j + 11, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlockAndMetadata(i + 4, j + 12, k + 4, Block.chest.blockID, 3);
world.setBlock(i + 4, j + 12, k + 5, 0);
world.setBlock(i + 4, j + 12, k + 6, 0);
world.setBlock(i + 4, j + 12, k + 7, 0);
world.setBlock(i + 4, j + 12, k + 8, 0);
world.setBlock(i + 4, j + 12, k + 9, 0);
world.setBlockAndMetadata(i + 4, j + 12, k + 10, Block.chest.blockID, 2);
world.setBlock(i + 4, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 13, k + 4, 0);
world.setBlock(i + 4, j + 13, k + 5, 0);
world.setBlock(i + 4, j + 13, k + 6, 0);
world.setBlock(i + 4, j + 13, k + 7, 0);
world.setBlock(i + 4, j + 13, k + 8, 0);
world.setBlock(i + 4, j + 13, k + 9, 0);
world.setBlock(i + 4, j + 13, k + 10, 0);
world.setBlock(i + 4, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 14, k + 4, 0);
world.setBlock(i + 4, j + 14, k + 5, 0);
world.setBlock(i + 4, j + 14, k + 6, 0);
world.setBlock(i + 4, j + 14, k + 7, 0);
world.setBlock(i + 4, j + 14, k + 8, 0);
world.setBlock(i + 4, j + 14, k + 9, 0);
world.setBlock(i + 4, j + 14, k + 10, 0);
world.setBlock(i + 4, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 15, k + 4, 0);
world.setBlock(i + 4, j + 15, k + 5, 0);
world.setBlock(i + 4, j + 15, k + 6, 0);
world.setBlock(i + 4, j + 15, k + 7, 0);
world.setBlock(i + 4, j + 15, k + 8, 0);
world.setBlock(i + 4, j + 15, k + 9, 0);
world.setBlock(i + 4, j + 15, k + 10, 0);
world.setBlock(i + 4, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 4, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 5, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 5, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 5, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 5, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 5, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 5, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 5, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 5, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 5, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 5, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 5, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 5, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 5, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 5, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 7, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 8, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 5, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 7, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 8, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 5, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 7, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 8, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 5, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 7, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 8, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 5, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 7, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 8, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 5, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 7, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 8, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 5, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 5, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 5, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 5, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 5, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 5, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 5, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 5, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 5, j + 7, k + 7, Block.dirt.blockID);
world.setBlock(i + 5, j + 7, k + 8, Block.dirt.blockID);
world.setBlock(i + 5, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 5, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 5, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 5, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 5, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 5, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 7, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 8, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 5, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 7, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 8, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 5, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 7, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 8, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 5, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 5, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 11, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 5, j + 11, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 5, j + 11, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 5, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 5, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 5, j + 11, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 11, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 12, k + 4, 0);
world.setBlock(i + 5, j + 12, k + 5, 0);
world.setBlock(i + 5, j + 12, k + 6, 0);
world.setBlock(i + 5, j + 12, k + 7, 0);
world.setBlock(i + 5, j + 12, k + 8, 0);
world.setBlock(i + 5, j + 12, k + 9, 0);
world.setBlock(i + 5, j + 12, k + 10, 0);
world.setBlock(i + 5, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 13, k + 4, 0);
world.setBlock(i + 5, j + 13, k + 5, 0);
world.setBlock(i + 5, j + 13, k + 6, 0);
world.setBlock(i + 5, j + 13, k + 7, 0);
world.setBlock(i + 5, j + 13, k + 8, 0);
world.setBlock(i + 5, j + 13, k + 9, 0);
world.setBlock(i + 5, j + 13, k + 10, 0);
world.setBlock(i + 5, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 14, k + 4, 0);
world.setBlock(i + 5, j + 14, k + 5, 0);
world.setBlock(i + 5, j + 14, k + 6, 0);
world.setBlock(i + 5, j + 14, k + 7, 0);
world.setBlock(i + 5, j + 14, k + 8, 0);
world.setBlock(i + 5, j + 14, k + 9, 0);
world.setBlock(i + 5, j + 14, k + 10, 0);
world.setBlock(i + 5, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 15, k + 4, 0);
world.setBlock(i + 5, j + 15, k + 5, 0);
world.setBlock(i + 5, j + 15, k + 6, 0);
world.setBlock(i + 5, j + 15, k + 7, 0);
world.setBlock(i + 5, j + 15, k + 8, 0);
world.setBlock(i + 5, j + 15, k + 9, 0);
world.setBlock(i + 5, j + 15, k + 10, 0);
world.setBlock(i + 5, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 5, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 6, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 6, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 6, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 6, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 6, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 6, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 6, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 6, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 6, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 6, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 6, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 6, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 6, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 6, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 7, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 8, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 6, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 7, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 8, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 6, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 7, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 8, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 6, j + 3, k + 14, Block.stone.blockID);
generate2(world, rand, i, j, k);
return true;
}
public boolean generate2(World world, Random rand, int i, int j, int k) {
world.setBlock(i + 6, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 6, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 6, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 6, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 6, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 6, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 6, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 6, j + 4, k + 7, Block.stone.blockID);
world.setBlock(i + 6, j + 4, k + 8, Block.stone.blockID);
world.setBlock(i + 6, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 6, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 6, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 6, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 6, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 6, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 7, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 8, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 6, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 7, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 8, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 6, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 6, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 6, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 6, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 6, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 6, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 6, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 6, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 6, j + 7, k + 7, Block.dirt.blockID);
world.setBlock(i + 6, j + 7, k + 8, Block.dirt.blockID);
world.setBlock(i + 6, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 6, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 6, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 6, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 6, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 6, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 7, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 8, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 6, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 7, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 8, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 6, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 7, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 8, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 6, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 6, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 11, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 11, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 11, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 11, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 11, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 11, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 6, j + 11, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 11, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 11, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 12, k + 4, 0);
world.setBlock(i + 6, j + 12, k + 5, Block.mobSpawner.blockID);
world.setBlock(i + 6, j + 12, k + 6, 0);
world.setBlock(i + 6, j + 12, k + 7, 0);
world.setBlock(i + 6, j + 12, k + 8, 0);
world.setBlock(i + 6, j + 12, k + 9, Block.mobSpawner.blockID);
world.setBlock(i + 6, j + 12, k + 10, 0);
world.setBlock(i + 6, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 13, k + 4, 0);
world.setBlock(i + 6, j + 13, k + 5, 0);
world.setBlock(i + 6, j + 13, k + 6, 0);
world.setBlock(i + 6, j + 13, k + 7, 0);
world.setBlock(i + 6, j + 13, k + 8, 0);
world.setBlock(i + 6, j + 13, k + 9, 0);
world.setBlock(i + 6, j + 13, k + 10, 0);
world.setBlock(i + 6, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 14, k + 4, 0);
world.setBlock(i + 6, j + 14, k + 5, 0);
world.setBlock(i + 6, j + 14, k + 6, 0);
world.setBlock(i + 6, j + 14, k + 7, 0);
world.setBlock(i + 6, j + 14, k + 8, 0);
world.setBlock(i + 6, j + 14, k + 9, 0);
world.setBlock(i + 6, j + 14, k + 10, 0);
world.setBlock(i + 6, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 15, k + 4, 0);
world.setBlock(i + 6, j + 15, k + 5, 0);
world.setBlock(i + 6, j + 15, k + 6, 0);
world.setBlock(i + 6, j + 15, k + 7, 0);
world.setBlock(i + 6, j + 15, k + 8, 0);
world.setBlock(i + 6, j + 15, k + 9, 0);
world.setBlock(i + 6, j + 15, k + 10, 0);
world.setBlock(i + 6, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 6, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 7, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 7, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 7, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 7, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 7, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 7, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 7, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 7, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 7, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 7, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 7, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 7, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 7, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 7, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 7, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 7, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 7, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 7, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 7, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 7, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 7, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 7, j + 1, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 1, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 7, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 7, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 7, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 7, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 7, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 7, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 7, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 7, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 7, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 7, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 7, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 7, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 7, j + 2, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 2, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 7, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 7, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 7, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 7, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 7, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 7, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 7, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 7, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 7, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 7, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 7, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 7, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 7, j + 3, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 3, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 7, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 7, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 7, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 7, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 7, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 7, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 7, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 7, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 7, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 7, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 7, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 7, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 7, j + 4, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 4, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 7, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 7, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 7, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 7, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 7, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 7, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 7, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 7, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 7, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 7, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 7, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 7, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 7, j + 5, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 5, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 7, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 7, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 7, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 7, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 7, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 7, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 7, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 7, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 7, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 7, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 7, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 7, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 7, j + 6, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 6, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 7, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 7, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 7, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 7, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 7, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 7, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 7, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 7, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 7, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 7, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 7, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 7, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 7, j + 7, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 7, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 7, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 7, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 7, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 7, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 7, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 7, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 7, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 7, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 7, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 7, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 7, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 7, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 7, j + 8, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 8, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 7, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 7, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 7, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 7, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 7, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 7, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 7, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 7, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 7, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 7, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 7, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 7, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 7, j + 9, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 9, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 7, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 7, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 7, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 7, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 7, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 7, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 7, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 7, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 7, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 7, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 7, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 7, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 7, j + 10, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 10, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 7, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 7, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 7, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 7, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 7, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 7, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 11, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 11, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 11, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 11, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 11, k + 12, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 11, k + 13, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 11, k + 14, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 7, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 12, k + 4, 0);
world.setBlock(i + 7, j + 12, k + 5, 0);
world.setBlock(i + 7, j + 12, k + 6, 0);
world.setBlock(i + 7, j + 12, k + 7, 0);
world.setBlock(i + 7, j + 12, k + 8, 0);
world.setBlock(i + 7, j + 12, k + 9, 0);
world.setBlock(i + 7, j + 12, k + 10, 0);
world.setBlock(i + 7, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 13, k + 4, 0);
world.setBlock(i + 7, j + 13, k + 5, 0);
world.setBlock(i + 7, j + 13, k + 6, 0);
world.setBlock(i + 7, j + 13, k + 7, 0);
world.setBlock(i + 7, j + 13, k + 9, 0);
world.setBlock(i + 7, j + 13, k + 10, 0);
world.setBlock(i + 7, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 14, k + 4, 0);
world.setBlock(i + 7, j + 14, k + 5, 0);
world.setBlock(i + 7, j + 14, k + 6, 0);
world.setBlock(i + 7, j + 14, k + 7, 0);
world.setBlock(i + 7, j + 14, k + 8, 0);
world.setBlock(i + 7, j + 14, k + 9, 0);
world.setBlock(i + 7, j + 14, k + 10, 0);
world.setBlock(i + 7, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 15, k + 4, 0);
world.setBlock(i + 7, j + 15, k + 5, 0);
world.setBlock(i + 7, j + 15, k + 6, 0);
world.setBlock(i + 7, j + 15, k + 7, 0);
world.setBlock(i + 7, j + 15, k + 8, 0);
world.setBlock(i + 7, j + 15, k + 9, 0);
world.setBlock(i + 7, j + 15, k + 10, 0);
world.setBlock(i + 7, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 7, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 8, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 8, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 8, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 8, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 8, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 8, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 8, j + 0, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 8, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 8, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 8, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 8, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 8, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 8, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 8, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 8, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 8, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 8, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 8, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 8, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 8, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 8, j + 1, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 8, j + 1, k + 7, 0);
world.setBlock(i + 8, j + 1, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 8, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 8, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 8, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 8, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 8, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 8, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 8, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 8, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 8, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 8, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 8, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 8, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 8, j + 2, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 8, j + 2, k + 7, 0);
world.setBlock(i + 8, j + 2, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 8, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 8, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 8, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 8, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 8, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 8, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 8, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 8, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 8, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 8, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 8, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 8, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 8, j + 3, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 3, k + 7, 0);
world.setBlock(i + 8, j + 3, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 8, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 8, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 8, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 8, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 8, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 8, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 8, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 8, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 8, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 8, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 8, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 8, j + 4, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 4, k + 7, 0);
world.setBlock(i + 8, j + 4, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 8, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 8, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 8, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 8, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 8, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 8, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 8, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 8, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 8, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 8, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 8, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 8, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 8, j + 5, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 8, j + 5, k + 7, 0);
world.setBlock(i + 8, j + 5, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 8, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 8, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 8, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 8, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 8, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 8, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 8, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 8, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 8, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 8, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 8, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 8, j + 6, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 8, j + 6, k + 7, 0);
world.setBlock(i + 8, j + 6, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 8, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 8, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 8, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 8, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 8, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 8, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 8, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 8, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 8, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 8, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 8, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 8, j + 7, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 8, j + 7, k + 7, 0);
world.setBlock(i + 8, j + 7, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 8, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 8, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 8, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 8, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 8, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 8, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 8, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 8, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 8, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 8, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 8, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 8, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 8, j + 8, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 8, k + 7, 0);
world.setBlock(i + 8, j + 8, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 8, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 8, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 8, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 8, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 8, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 8, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 8, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 8, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 8, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 8, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 8, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 8, j + 9, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 8, j + 9, k + 7, 0);
world.setBlock(i + 8, j + 9, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 8, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 8, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 8, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 8, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 8, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 8, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 8, j + 10, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 10, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 8, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 8, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 8, j + 10, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 10, k + 7, 0);
world.setBlock(i + 8, j + 10, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 8, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 8, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 8, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 8, j + 10, k + 12, Block.grass.blockID);
world.setBlock(i + 8, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 8, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 8, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 11, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 11, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 11, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 8, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlockAndMetadata(i + 8, j + 11, k + 8, Block.pistonExtension.blockID, 10);
world.setBlockAndMetadata(i + 8, j + 11, k + 9, Block.pistonStickyBase.blockID, 10);
world.setBlock(i + 8, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 11, k + 14, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 8, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 12, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 12, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 12, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 12, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 12, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 12, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 13, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 13, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 13, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 13, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 13, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 13, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 8, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 9, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 9, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 9, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 9, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 9, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 9, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 9, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 9, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 9, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 9, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 9, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 9, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 9, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 9, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 9, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 9, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 9, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 9, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 9, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 9, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 9, j + 1, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 1, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 1, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 9, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 9, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 9, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 9, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 9, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 9, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 9, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 9, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 9, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 9, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 9, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 9, j + 2, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 2, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 2, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 9, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 9, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 9, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 9, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 9, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 9, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 9, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 9, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 9, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 9, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 9, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 9, j + 3, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 3, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 3, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 9, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 9, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 9, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 9, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 9, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 9, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 9, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 9, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 9, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 9, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 9, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 9, j + 4, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 4, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 4, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 9, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 9, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 9, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 9, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 9, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 9, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 9, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 9, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 9, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 9, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 9, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 9, j + 5, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 5, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 5, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 9, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 9, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 9, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 9, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 9, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 9, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 9, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 9, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 9, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 9, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 9, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 9, j + 6, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 6, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 6, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 9, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 9, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 9, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 9, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 9, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 9, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 9, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 9, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 9, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 9, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 9, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 9, j + 7, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 7, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 7, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 9, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 9, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 9, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 9, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 9, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 9, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 9, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 9, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 9, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 9, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 9, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 9, j + 8, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 8, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 8, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 9, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 9, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 9, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 9, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 9, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 9, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 9, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 9, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 9, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 9, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 9, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 9, j + 9, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 9, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 9, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 9, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 9, j + 9, k + 11, Block.grass.blockID);
world.setBlock(i + 9, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 9, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 9, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 9, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 9, j + 10, k + 1, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 10, k + 2, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 10, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 10, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 10, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 10, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 10, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 10, k + 12, Block.grass.blockID);
world.setBlock(i + 9, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 9, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 9, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 11, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 11, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 11, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 11, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 11, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 11, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 11, k + 11, 0);
world.setBlock(i + 9, j + 11, k + 13, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 9, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 12, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 12, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 12, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 12, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 12, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 12, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 13, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 13, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 13, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 13, k + 7, 0);
world.setBlock(i + 9, j + 13, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 13, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 13, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 9, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 10, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 10, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 10, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 10, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 10, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 10, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 10, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 10, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 10, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 10, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 10, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 10, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 10, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 10, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 10, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 10, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 10, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 10, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 10, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 10, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 10, j + 1, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 1, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 1, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 10, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 10, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 10, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 10, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 10, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 10, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 10, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 10, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 10, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 10, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 10, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 10, j + 2, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 10, j + 2, k + 7, 0);
world.setBlock(i + 10, j + 2, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 10, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 10, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 10, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 10, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 10, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 10, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 10, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 10, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 10, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 10, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 10, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 10, j + 3, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 3, k + 7, 0);
world.setBlock(i + 10, j + 3, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 10, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 10, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 10, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 10, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 10, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 10, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 10, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 10, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 10, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 10, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 10, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 10, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 10, j + 4, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 4, k + 7, 0);
world.setBlock(i + 10, j + 4, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 10, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 10, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 10, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 10, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 10, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 10, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 10, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 10, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 10, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 10, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 10, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 10, j + 5, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 10, j + 5, k + 7, 0);
world.setBlock(i + 10, j + 5, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 10, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 10, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 10, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 10, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 10, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 10, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 10, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 10, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 10, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 10, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 10, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 10, j + 6, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 6, k + 7, 0);
world.setBlock(i + 10, j + 6, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 10, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 10, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 10, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 10, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 10, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 10, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 10, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 10, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 10, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 10, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 10, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 10, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 10, j + 7, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 10, j + 7, k + 7, 0);
world.setBlock(i + 10, j + 7, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 10, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 10, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 10, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 10, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 10, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 10, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 10, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 10, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 10, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 10, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 10, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 10, j + 8, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 10, j + 8, k + 7, 0);
world.setBlock(i + 10, j + 8, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 10, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 10, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 10, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 10, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 10, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 10, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 10, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 10, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 10, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 10, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 10, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 10, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 10, j + 9, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 10, j + 9, k + 7, 0);
world.setBlock(i + 10, j + 9, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 10, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 10, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 10, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 10, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 10, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 10, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 10, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 10, j + 10, k + 1, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 10, j + 10, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 10, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 10, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 10, j + 10, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 10, k + 7, 0);
world.setBlock(i + 10, j + 10, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 10, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 10, j + 10, k + 11, Block.grass.blockID);
world.setBlock(i + 10, j + 10, k + 12, Block.grass.blockID);
world.setBlock(i + 10, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 10, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 10, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 11, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 11, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 11, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 10, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlockAndMetadata(i + 10, j + 11, k + 8, Block.pistonExtension.blockID, 10);
world.setBlockAndMetadata(i + 10, j + 11, k + 9, Block.pistonStickyBase.blockID, 10);
world.setBlock(i + 10, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 11, k + 14, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 10, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 12, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 12, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 12, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 12, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 12, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 12, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 13, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 13, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 13, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 13, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 13, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 13, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 10, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 11, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 11, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 11, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 11, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 11, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 11, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 11, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 11, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 11, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 11, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 11, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 11, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 11, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 11, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 11, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 11, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 11, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 11, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 11, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 11, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 11, j + 1, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 1, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 1, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 11, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 11, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 11, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 11, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 11, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 11, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 11, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 11, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 11, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 11, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 11, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 11, j + 2, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 2, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 2, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 11, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 11, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 11, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 11, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 11, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 11, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 11, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 11, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 11, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 11, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 11, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 11, j + 3, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 3, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 3, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 11, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 11, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 11, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 11, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 11, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 11, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 11, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 11, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 11, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 11, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 11, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 11, j + 4, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 4, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 4, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 11, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 11, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 11, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 11, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 11, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 11, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 11, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 11, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 11, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 11, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 11, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 11, j + 5, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 5, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 5, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 11, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 11, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 11, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 11, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 11, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 11, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 11, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 11, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 11, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 11, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 11, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 11, j + 6, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 6, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 6, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 11, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 11, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 11, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 11, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 11, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 11, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 11, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 11, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 11, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 11, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 11, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 11, j + 7, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 7, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 7, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 11, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 11, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 11, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 11, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 11, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 11, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 11, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 11, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 11, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 11, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 11, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 11, j + 8, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 8, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 8, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 11, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 11, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 11, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 11, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 11, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 11, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 11, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 11, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 11, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 11, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 11, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 11, j + 9, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 9, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 9, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 11, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 11, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 11, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 11, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 11, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 11, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 11, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 11, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 11, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 11, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 11, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 11, j + 10, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 10, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 10, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 11, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 11, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 11, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 11, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 11, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 11, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 11, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 11, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 11, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 11, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 11, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 11, k + 12, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 11, k + 13, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 11, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 12, k + 4, 0);
world.setBlock(i + 11, j + 12, k + 5, 0);
world.setBlock(i + 11, j + 12, k + 6, 0);
world.setBlock(i + 11, j + 12, k + 7, 0);
world.setBlock(i + 11, j + 12, k + 8, 0);
world.setBlock(i + 11, j + 12, k + 9, 0);
world.setBlock(i + 11, j + 12, k + 10, 0);
world.setBlock(i + 11, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 13, k + 4, 0);
world.setBlock(i + 11, j + 13, k + 5, 0);
world.setBlock(i + 11, j + 13, k + 7, 0);
world.setBlock(i + 11, j + 13, k + 8, 0);
world.setBlock(i + 11, j + 13, k + 9, 0);
world.setBlock(i + 11, j + 13, k + 10, 0);
world.setBlock(i + 11, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 14, k + 4, 0);
world.setBlock(i + 11, j + 14, k + 5, 0);
world.setBlock(i + 11, j + 14, k + 6, 0);
world.setBlock(i + 11, j + 14, k + 7, 0);
world.setBlock(i + 11, j + 14, k + 8, 0);
world.setBlock(i + 11, j + 14, k + 9, 0);
world.setBlock(i + 11, j + 14, k + 10, 0);
world.setBlock(i + 11, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 15, k + 4, 0);
world.setBlock(i + 11, j + 15, k + 5, 0);
world.setBlock(i + 11, j + 15, k + 6, 0);
world.setBlock(i + 11, j + 15, k + 7, 0);
world.setBlock(i + 11, j + 15, k + 8, 0);
world.setBlock(i + 11, j + 15, k + 9, 0);
world.setBlock(i + 11, j + 15, k + 10, 0);
world.setBlock(i + 11, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 11, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 12, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 12, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 12, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 12, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 12, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 12, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 12, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 12, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 12, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 12, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 12, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 12, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 12, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 12, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 7, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 8, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 12, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 7, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 8, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 12, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 7, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 8, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 12, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 7, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 8, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 12, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 7, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 8, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 12, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 7, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 8, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 12, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 12, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 12, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 12, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 12, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 12, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 12, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 12, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 12, j + 7, k + 7, Block.dirt.blockID);
world.setBlock(i + 12, j + 7, k + 8, Block.dirt.blockID);
world.setBlock(i + 12, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 12, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 12, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 12, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 12, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 12, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 7, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 8, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 12, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 12, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 12, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 12, j + 9, k + 2, Block.dirt.blockID);
generate3(world, rand, i, j, k);
return true;
}
public boolean generate3(World world, Random rand, int i, int j, int k) {
world.setBlock(i + 12, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 12, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 12, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 12, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 12, j + 9, k + 7, Block.dirt.blockID);
world.setBlock(i + 12, j + 9, k + 8, Block.dirt.blockID);
world.setBlock(i + 12, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 12, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 12, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 12, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 12, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 12, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 7, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 8, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 12, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 12, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 12, j + 11, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 12, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 12, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 12, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 12, j + 11, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 11, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 12, j + 11, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 12, k + 4, 0);
world.setBlock(i + 12, j + 12, k + 5, 0);
world.setBlock(i + 12, j + 12, k + 6, 0);
world.setBlock(i + 12, j + 12, k + 7, 0);
world.setBlock(i + 12, j + 12, k + 8, 0);
world.setBlock(i + 12, j + 12, k + 9, 0);
world.setBlock(i + 12, j + 12, k + 10, 0);
world.setBlock(i + 12, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 13, k + 4, 0);
world.setBlock(i + 12, j + 13, k + 5, 0);
world.setBlock(i + 12, j + 13, k + 6, 0);
world.setBlock(i + 12, j + 13, k + 7, 0);
world.setBlock(i + 12, j + 13, k + 8, 0);
world.setBlock(i + 12, j + 13, k + 9, 0);
world.setBlock(i + 12, j + 13, k + 10, 0);
world.setBlock(i + 12, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 14, k + 4, 0);
world.setBlock(i + 12, j + 14, k + 5, 0);
world.setBlock(i + 12, j + 14, k + 6, 0);
world.setBlock(i + 12, j + 14, k + 7, 0);
world.setBlock(i + 12, j + 14, k + 8, 0);
world.setBlock(i + 12, j + 14, k + 9, 0);
world.setBlock(i + 12, j + 14, k + 10, 0);
world.setBlock(i + 12, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 15, k + 4, 0);
world.setBlock(i + 12, j + 15, k + 5, 0);
world.setBlock(i + 12, j + 15, k + 6, 0);
world.setBlock(i + 12, j + 15, k + 7, 0);
world.setBlock(i + 12, j + 15, k + 8, 0);
world.setBlock(i + 12, j + 15, k + 9, 0);
world.setBlock(i + 12, j + 15, k + 10, 0);
world.setBlock(i + 12, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 12, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 13, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 13, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 13, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 13, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 13, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 13, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 13, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 13, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 13, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 13, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 13, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 13, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 13, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 13, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 7, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 8, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 13, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 7, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 8, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 13, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 7, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 8, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 13, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 7, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 8, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 13, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 7, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 8, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 13, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 7, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 8, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 13, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 13, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 13, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 13, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 13, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 13, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 13, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 13, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 13, j + 7, k + 7, Block.dirt.blockID);
world.setBlock(i + 13, j + 7, k + 8, Block.dirt.blockID);
world.setBlock(i + 13, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 13, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 13, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 13, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 13, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 13, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 7, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 8, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 13, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 7, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 8, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 13, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 7, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 8, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 13, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 13, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 11, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 13, j + 11, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 13, j + 11, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 13, j + 11, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 11, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 13, j + 11, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 12, k + 4, 0);
world.setBlock(i + 13, j + 12, k + 5, 0);
world.setBlock(i + 13, j + 12, k + 6, 0);
world.setBlock(i + 13, j + 12, k + 7, 0);
world.setBlock(i + 13, j + 12, k + 8, 0);
world.setBlock(i + 13, j + 12, k + 9, 0);
world.setBlock(i + 13, j + 12, k + 10, 0);
world.setBlock(i + 13, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 13, k + 4, 0);
world.setBlock(i + 13, j + 13, k + 5, 0);
world.setBlock(i + 13, j + 13, k + 6, 0);
world.setBlock(i + 13, j + 13, k + 7, 0);
world.setBlock(i + 13, j + 13, k + 8, 0);
world.setBlock(i + 13, j + 13, k + 9, 0);
world.setBlock(i + 13, j + 13, k + 10, 0);
world.setBlock(i + 13, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 14, k + 4, 0);
world.setBlock(i + 13, j + 14, k + 5, 0);
world.setBlock(i + 13, j + 14, k + 6, 0);
world.setBlock(i + 13, j + 14, k + 7, 0);
world.setBlock(i + 13, j + 14, k + 8, 0);
world.setBlock(i + 13, j + 14, k + 9, 0);
world.setBlock(i + 13, j + 14, k + 10, 0);
world.setBlock(i + 13, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 15, k + 4, 0);
world.setBlock(i + 13, j + 15, k + 5, 0);
world.setBlock(i + 13, j + 15, k + 6, 0);
world.setBlock(i + 13, j + 15, k + 7, 0);
world.setBlock(i + 13, j + 15, k + 8, 0);
world.setBlock(i + 13, j + 15, k + 9, 0);
world.setBlock(i + 13, j + 15, k + 10, 0);
world.setBlock(i + 13, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 13, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 14, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 14, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 14, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 14, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 14, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 14, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 14, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 14, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 14, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 14, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 14, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 14, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 14, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 14, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 7, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 8, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 14, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 7, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 8, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 14, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 7, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 8, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 14, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 7, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 8, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 14, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 7, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 8, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 14, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 7, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 8, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 14, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 14, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 14, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 14, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 14, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 14, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 14, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 14, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 14, j + 7, k + 7, Block.dirt.blockID);
world.setBlock(i + 14, j + 7, k + 8, Block.dirt.blockID);
world.setBlock(i + 14, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 14, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 14, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 14, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 14, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 14, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 7, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 8, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 14, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 7, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 8, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 14, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 7, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 8, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 14, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 14, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 11, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 14, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 14, j + 11, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 14, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 14, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 14, j + 11, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 14, j + 11, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlockAndMetadata(i + 14, j + 12, k + 4, Block.chest.blockID, 3);
world.setBlock(i + 14, j + 12, k + 5, 0);
world.setBlock(i + 14, j + 12, k + 6, 0);
world.setBlock(i + 14, j + 12, k + 7, 0);
world.setBlock(i + 14, j + 12, k + 8, 0);
world.setBlock(i + 14, j + 12, k + 9, 0);
world.setBlockAndMetadata(i + 14, j + 12, k + 10, Block.chest.blockID, 2);
world.setBlock(i + 14, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 13, k + 4, 0);
world.setBlock(i + 14, j + 13, k + 5, 0);
world.setBlock(i + 14, j + 13, k + 6, 0);
world.setBlock(i + 14, j + 13, k + 7, 0);
world.setBlock(i + 14, j + 13, k + 8, 0);
world.setBlock(i + 14, j + 13, k + 9, 0);
world.setBlock(i + 14, j + 13, k + 10, 0);
world.setBlock(i + 14, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 14, k + 4, 0);
world.setBlock(i + 14, j + 14, k + 5, 0);
world.setBlock(i + 14, j + 14, k + 6, 0);
world.setBlock(i + 14, j + 14, k + 7, 0);
world.setBlock(i + 14, j + 14, k + 8, 0);
world.setBlock(i + 14, j + 14, k + 9, 0);
world.setBlock(i + 14, j + 14, k + 10, 0);
world.setBlock(i + 14, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 15, k + 4, 0);
world.setBlock(i + 14, j + 15, k + 5, 0);
world.setBlock(i + 14, j + 15, k + 6, 0);
world.setBlock(i + 14, j + 15, k + 7, 0);
world.setBlock(i + 14, j + 15, k + 8, 0);
world.setBlock(i + 14, j + 15, k + 9, 0);
world.setBlock(i + 14, j + 15, k + 10, 0);
world.setBlock(i + 14, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 14, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 15, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 15, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 15, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 15, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 15, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 15, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 15, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 15, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 15, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 15, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 15, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 15, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 15, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 15, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 7, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 8, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 15, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 7, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 8, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 15, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 7, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 8, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 15, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 7, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 8, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 15, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 7, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 8, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 15, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 7, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 8, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 15, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 15, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 15, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 15, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 15, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 15, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 15, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 15, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 15, j + 7, k + 7, Block.dirt.blockID);
world.setBlock(i + 15, j + 7, k + 8, Block.dirt.blockID);
world.setBlock(i + 15, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 15, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 15, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 15, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 15, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 15, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 7, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 8, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 15, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 7, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 8, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 15, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 7, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 8, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 15, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 15, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 15, j + 11, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 15, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 15, j + 11, k + 7, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 15, j + 11, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 15, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 15, j + 11, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 11, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 12, k + 4, 0);
world.setBlock(i + 15, j + 12, k + 5, 0);
world.setBlock(i + 15, j + 12, k + 6, 0);
world.setBlock(i + 15, j + 12, k + 7, 0);
world.setBlock(i + 15, j + 12, k + 8, 0);
world.setBlock(i + 15, j + 12, k + 9, 0);
world.setBlock(i + 15, j + 12, k + 10, 0);
world.setBlock(i + 15, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 13, k + 4, 0);
world.setBlock(i + 15, j + 13, k + 5, 0);
world.setBlock(i + 15, j + 13, k + 6, 0);
world.setBlock(i + 15, j + 13, k + 7, 0);
world.setBlock(i + 15, j + 13, k + 8, 0);
world.setBlock(i + 15, j + 13, k + 9, 0);
world.setBlock(i + 15, j + 13, k + 10, 0);
world.setBlock(i + 15, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 14, k + 4, 0);
world.setBlock(i + 15, j + 14, k + 5, 0);
world.setBlock(i + 15, j + 14, k + 6, 0);
world.setBlock(i + 15, j + 14, k + 7, 0);
world.setBlock(i + 15, j + 14, k + 8, 0);
world.setBlock(i + 15, j + 14, k + 9, 0);
world.setBlock(i + 15, j + 14, k + 10, 0);
world.setBlock(i + 15, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 15, k + 4, 0);
world.setBlock(i + 15, j + 15, k + 5, 0);
world.setBlock(i + 15, j + 15, k + 6, 0);
world.setBlock(i + 15, j + 15, k + 7, 0);
world.setBlock(i + 15, j + 15, k + 8, 0);
world.setBlock(i + 15, j + 15, k + 9, 0);
world.setBlock(i + 15, j + 15, k + 10, 0);
world.setBlock(i + 15, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 15, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 16, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 16, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 16, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 16, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 16, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 16, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 16, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 16, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 16, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 16, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 16, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 16, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 16, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 16, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 7, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 8, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 16, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 7, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 8, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 16, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 7, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 8, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 16, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 7, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 8, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 16, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 7, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 8, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 16, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 7, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 8, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 16, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 16, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 16, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 16, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 16, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 16, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 16, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 16, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 16, j + 7, k + 7, Block.dirt.blockID);
world.setBlock(i + 16, j + 7, k + 8, Block.dirt.blockID);
world.setBlock(i + 16, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 16, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 16, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 16, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 16, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 16, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 7, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 8, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 16, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 7, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 8, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 16, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 7, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 8, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 16, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 16, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 11, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 11, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 11, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 11, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 11, k + 7, -57);
world.setBlock(i + 16, j + 11, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 11, k + 9, -57);
world.setBlock(i + 16, j + 11, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 11, k + 11, -57);
world.setBlock(i + 16, j + 11, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 12, k + 4, 0);
world.setBlock(i + 16, j + 12, k + 5, Block.mobSpawner.blockID);
world.setBlock(i + 16, j + 12, k + 6, 0);
world.setBlock(i + 16, j + 12, k + 7, 0);
world.setBlock(i + 16, j + 12, k + 8, 0);
world.setBlock(i + 16, j + 12, k + 9, Block.mobSpawner.blockID);
world.setBlock(i + 16, j + 12, k + 10, 0);
world.setBlock(i + 16, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 13, k + 4, 0);
world.setBlock(i + 16, j + 13, k + 5, 0);
world.setBlock(i + 16, j + 13, k + 6, 0);
world.setBlock(i + 16, j + 13, k + 7, 0);
world.setBlock(i + 16, j + 13, k + 8, 0);
world.setBlock(i + 16, j + 13, k + 9, 0);
world.setBlock(i + 16, j + 13, k + 10, 0);
world.setBlock(i + 16, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 14, k + 4, 0);
world.setBlock(i + 16, j + 14, k + 5, 0);
world.setBlock(i + 16, j + 14, k + 6, 0);
world.setBlock(i + 16, j + 14, k + 7, 0);
world.setBlock(i + 16, j + 14, k + 8, 0);
world.setBlock(i + 16, j + 14, k + 9, 0);
world.setBlock(i + 16, j + 14, k + 10, 0);
world.setBlock(i + 16, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 15, k + 4, 0);
world.setBlock(i + 16, j + 15, k + 5, 0);
world.setBlock(i + 16, j + 15, k + 6, 0);
world.setBlock(i + 16, j + 15, k + 7, 0);
world.setBlock(i + 16, j + 15, k + 8, 0);
world.setBlock(i + 16, j + 15, k + 9, 0);
world.setBlock(i + 16, j + 15, k + 10, 0);
world.setBlock(i + 16, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 16, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 0, k + 0, Block.stone.blockID);
world.setBlock(i + 17, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 17, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 17, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 17, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 17, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 17, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 17, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 17, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 17, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 17, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 17, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 17, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 17, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 17, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 7, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 8, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 17, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 7, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 8, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 17, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 7, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 8, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 17, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 7, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 8, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 17, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 7, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 8, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 17, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 7, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 8, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 17, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 17, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 17, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 17, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 17, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 17, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 17, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 17, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 17, j + 7, k + 7, Block.dirt.blockID);
world.setBlock(i + 17, j + 7, k + 8, Block.dirt.blockID);
world.setBlock(i + 17, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 17, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 17, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 17, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 17, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 17, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 7, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 8, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 17, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 7, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 8, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 17, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 7, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 8, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 17, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 17, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 11, k + 3, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 17, j + 11, k + 4, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 17, j + 11, k + 5, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 17, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 17, j + 11, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 11, k + 8, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 17, j + 11, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 17, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 17, j + 11, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 12, k + 4, 0);
world.setBlock(i + 17, j + 12, k + 5, 0);
world.setBlock(i + 17, j + 12, k + 6, 0);
world.setBlock(i + 17, j + 12, k + 7, 0);
world.setBlock(i + 17, j + 12, k + 8, 0);
world.setBlock(i + 17, j + 12, k + 9, 0);
world.setBlock(i + 17, j + 12, k + 10, 0);
world.setBlock(i + 17, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 13, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 13, k + 4, 0);
world.setBlock(i + 17, j + 13, k + 5, 0);
world.setBlock(i + 17, j + 13, k + 6, 0);
world.setBlock(i + 17, j + 13, k + 7, 0);
world.setBlock(i + 17, j + 13, k + 8, 0);
world.setBlock(i + 17, j + 13, k + 9, 0);
world.setBlock(i + 17, j + 13, k + 10, 0);
world.setBlock(i + 17, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 14, k + 4, 0);
world.setBlock(i + 17, j + 14, k + 5, 0);
world.setBlock(i + 17, j + 14, k + 6, 0);
world.setBlock(i + 17, j + 14, k + 7, 0);
world.setBlock(i + 17, j + 14, k + 8, 0);
world.setBlock(i + 17, j + 14, k + 9, 0);
world.setBlock(i + 17, j + 14, k + 10, 0);
world.setBlock(i + 17, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 15, k + 4, 0);
world.setBlock(i + 17, j + 15, k + 5, 0);
world.setBlock(i + 17, j + 15, k + 6, 0);
world.setBlock(i + 17, j + 15, k + 7, 0);
world.setBlock(i + 17, j + 15, k + 8, 0);
world.setBlock(i + 17, j + 15, k + 9, 0);
world.setBlock(i + 17, j + 15, k + 10, 0);
world.setBlock(i + 17, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 17, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 0, k + 1, Block.stone.blockID);
world.setBlock(i + 18, j + 0, k + 2, Block.stone.blockID);
world.setBlock(i + 18, j + 0, k + 3, Block.stone.blockID);
world.setBlock(i + 18, j + 0, k + 4, Block.stone.blockID);
world.setBlock(i + 18, j + 0, k + 5, Block.stone.blockID);
world.setBlock(i + 18, j + 0, k + 6, Block.stone.blockID);
world.setBlock(i + 18, j + 0, k + 7, Block.stone.blockID);
world.setBlock(i + 18, j + 0, k + 8, Block.stone.blockID);
world.setBlock(i + 18, j + 0, k + 9, Block.stone.blockID);
world.setBlock(i + 18, j + 0, k + 10, Block.stone.blockID);
world.setBlock(i + 18, j + 0, k + 11, Block.stone.blockID);
world.setBlock(i + 18, j + 0, k + 12, Block.stone.blockID);
world.setBlock(i + 18, j + 0, k + 13, Block.stone.blockID);
world.setBlock(i + 18, j + 0, k + 14, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 0, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 1, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 2, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 3, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 4, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 5, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 6, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 7, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 8, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 9, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 10, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 11, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 12, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 13, Block.stone.blockID);
world.setBlock(i + 18, j + 1, k + 14, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 0, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 1, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 2, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 3, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 4, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 5, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 6, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 7, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 8, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 9, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 10, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 11, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 12, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 13, Block.stone.blockID);
world.setBlock(i + 18, j + 2, k + 14, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 0, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 1, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 2, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 3, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 4, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 5, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 6, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 7, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 8, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 9, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 10, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 11, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 12, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 13, Block.stone.blockID);
world.setBlock(i + 18, j + 3, k + 14, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 0, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 1, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 2, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 3, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 4, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 5, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 6, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 7, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 8, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 9, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 10, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 11, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 12, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 13, Block.stone.blockID);
world.setBlock(i + 18, j + 4, k + 14, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 0, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 1, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 2, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 3, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 4, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 5, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 6, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 7, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 8, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 9, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 10, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 11, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 12, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 13, Block.stone.blockID);
world.setBlock(i + 18, j + 5, k + 14, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 0, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 1, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 2, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 3, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 4, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 5, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 6, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 7, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 8, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 9, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 10, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 11, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 12, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 13, Block.stone.blockID);
world.setBlock(i + 18, j + 6, k + 14, Block.stone.blockID);
world.setBlock(i + 18, j + 7, k + 0, Block.dirt.blockID);
world.setBlock(i + 18, j + 7, k + 1, Block.dirt.blockID);
world.setBlock(i + 18, j + 7, k + 2, Block.dirt.blockID);
world.setBlock(i + 18, j + 7, k + 3, Block.dirt.blockID);
world.setBlock(i + 18, j + 7, k + 4, Block.dirt.blockID);
world.setBlock(i + 18, j + 7, k + 5, Block.dirt.blockID);
world.setBlock(i + 18, j + 7, k + 6, Block.dirt.blockID);
world.setBlock(i + 18, j + 7, k + 7, Block.dirt.blockID);
world.setBlock(i + 18, j + 7, k + 8, Block.dirt.blockID);
world.setBlock(i + 18, j + 7, k + 9, Block.dirt.blockID);
world.setBlock(i + 18, j + 7, k + 10, Block.dirt.blockID);
world.setBlock(i + 18, j + 7, k + 11, Block.dirt.blockID);
world.setBlock(i + 18, j + 7, k + 12, Block.dirt.blockID);
world.setBlock(i + 18, j + 7, k + 13, Block.dirt.blockID);
world.setBlock(i + 18, j + 7, k + 14, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 0, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 1, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 2, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 3, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 4, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 5, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 6, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 7, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 8, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 9, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 10, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 11, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 12, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 13, Block.dirt.blockID);
world.setBlock(i + 18, j + 8, k + 14, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 0, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 1, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 2, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 3, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 4, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 5, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 6, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 7, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 8, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 9, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 10, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 11, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 12, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 13, Block.dirt.blockID);
world.setBlock(i + 18, j + 9, k + 14, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 0, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 1, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 2, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 3, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 4, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 5, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 6, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 7, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 8, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 9, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 10, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 11, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 12, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 13, Block.dirt.blockID);
world.setBlock(i + 18, j + 10, k + 14, Block.dirt.blockID);
world.setBlock(i + 18, j + 11, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 11, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 11, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 11, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 11, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 11, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 11, k + 6, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 18, j + 11, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 11, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 11, k + 9, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 18, j + 11, k + 10, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 18, j + 11, k + 11, mod_EpicDungeons.BlockGoldMoss.blockID);
world.setBlock(i + 18, j + 11, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 11, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 11, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 12, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 13, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 13, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 13, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 13, k + 3, Block.cobblestone.blockID);
generate4(world, rand, i, j, k);
return true;
}
public boolean generate4(World world, Random rand, int i, int j, int k) {
world.setBlock(i + 18, j + 13, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 13, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 13, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 13, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 13, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 13, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 13, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 13, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 13, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 13, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 13, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 14, k + 14, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 0, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 1, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 2, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 3, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 4, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 5, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 6, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 7, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 8, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 9, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 10, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 11, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 12, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 13, Block.cobblestone.blockID);
world.setBlock(i + 18, j + 15, k + 14, Block.cobblestone.blockID);
world.setBlockAndMetadataWithNotify(i + 7, j + 13, k + 8, Block.stoneButton.blockID, 2);
world.setBlockAndMetadataWithNotify(i + 8, j + 11, k + 10, Block.redstoneWire.blockID, 12);
world.setBlockAndMetadataWithNotify(i + 8, j + 11, k + 11, Block.redstoneWire.blockID, 13);
world.setBlockAndMetadataWithNotify(i + 8, j + 11, k + 12, Block.redstoneWire.blockID, 12);
world.setBlockWithNotify(i + 8, j + 12, k + 7, Block.doorSteel.blockID);
world.setBlockAndMetadataWithNotify(i + 8, j + 13, k + 7, Block.doorSteel.blockID, ;
world.setBlockWithNotify(i + 9, j + 10, k + 7, Block.redstoneWire.blockID);
world.setBlockAndMetadataWithNotify(i + 9, j + 10, k + 9, Block.torchRedstoneActive.blockID, 3);
world.setBlockAndMetadataWithNotify(i + 9, j + 10, k + 10, Block.redstoneWire.blockID, 15);
world.setBlockAndMetadataWithNotify(i + 9, j + 10, k + 11, Block.redstoneWire.blockID, 14);
world.setBlockAndMetadataWithNotify(i + 9, j + 11, k + 12, Block.redstoneWire.blockID, 13);
world.setBlockWithNotify(i + 9, j + 12, k + 7, Block.pressurePlateStone.blockID);
world.setBlockAndMetadataWithNotify(i + 10, j + 11, k + 10, Block.redstoneWire.blockID, 12);
world.setBlockAndMetadataWithNotify(i + 10, j + 11, k + 11, Block.redstoneWire.blockID, 13);
world.setBlockAndMetadataWithNotify(i + 10, j + 11, k + 12, Block.redstoneWire.blockID, 12);
world.setBlockAndMetadataWithNotify(i + 10, j + 12, k + 7, Block.doorSteel.blockID, 2);
world.setBlockAndMetadataWithNotify(i + 10, j + 13, k + 7, Block.doorSteel.blockID, ;
world.setBlockAndMetadataWithNotify(i + 11, j + 13, k + 6, Block.stoneButton.blockID, 1);
return true;
}
}
Please explain why it won't generate.