Jump to content
Search In
  • More options...
Find results that contain...
Find results in...


  • Posts

  • Joined

  • Last visited

StoneHammers's Achievements

Tree Puncher

Tree Puncher (2/8)



  1. I'v been trying to add a CTM block to my test/practice mod by following tutorials on youtube (2017) but it's not working. Blocks placed in the world won't render. Where do I go to learn how to implement/create my own ConnectedTexturesMod blocks?
  2. How do you create a multi project work-space in Eclipse? I want to build a mod that has an optional dependency and a mandatory dependency. I recently learned basic java code and how to make simple mods with new recipes, tools, blocks, armor, ore gen, that sort of stuff... Now I want to learn how to use API's and call items from other mods but every time I try to import other mods into my work space I have issues. How Do I set up a multi project work space?
  3. Q: Where do I drop the .jar files for soft/hard dependencies. Q: What loads the .jar files is it Gradle or Forge or both? Q: Do I have to write any java to tell Forge/Gradle to load them at run time? If so what code and where? After googling for a while I read I needed to just drop the soft .jar mods in a folder ether "libs" in the root folder or in the /run/mods folder. But they don't load when I run/test my mod. Edit: i tried adding code to gradle.build to get the local files to load as dependencies but it did't work I tried compile fileTree(include: ['*.jar'], dir: 'libs') and compile files('libs/your-library-file-name.jar') I thought this was suppose to be easy "// you may put jars on which you depend on in ./libs" I created a file in my home directory named libs and dropped my jars inside what do I need to do to get them to run with client? NEVER MIND! I figured it out after watching
  4. saddleToLeather.json Hello! I'm new, I just joined, I started modding a week ago or so and I don't have a good understanding of java but I'm working on that. I'm trying to make a recipe so the player can craft 3 leather from one saddle and a pair of shears, returning the shears with 4 damage and consuming the saddle. The recipe needs to be able to use shears with any damage. I have read about wild cards and item containers but all those threads were old. I made a mod pack once and use CraftTweaker to make my own custom recipes using scripts and I loved it and wanted to try my hand at modding. I really don't know what I'm doing though; I don't want to just copy and paste code but I'm sure if I saw it I could figure it out.
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.