Remove as in perhaps, clear the section where the texture is being rendered.
So if I have a width of 100 and height of 100. And the texture is rendered at (0,0)
I would want clear the texture from that area.
Hi!
I've been writing a class that extends GUI.
Say I have:
minecraft.renderEngine.bindTexture(texture);
drawTexturedModalRect(0, 0, 0, 0, width, height);
Which then renders my texture to screen.
Is there a way for me to remove this texture after rendering it?
Perhaps using GL11 or some other function?
Thanks!
I'm writing a core module that implements IClassTransformer. But when I @Override the transform method, it is never called.
For example:
public class Core implements IClassTransformer {
@Override
public byte[] transform(String arg0, String arg1, byte[] arg2)
{
// TODO
}
}
What am I missing? When is this called?
I want to log whenever a sound is played from a source to the console.
For example, if I am near an enemy, the console will log: (enemy, coordinates).
I am new to modding Minecraft and I am trying to make my own audio mod.
Thanks!