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ssreddy2

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Tree Puncher

Tree Puncher (2/8)

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  1. Remove as in perhaps, clear the section where the texture is being rendered. So if I have a width of 100 and height of 100. And the texture is rendered at (0,0) I would want clear the texture from that area.
  2. Hi! I've been writing a class that extends GUI. Say I have: minecraft.renderEngine.bindTexture(texture); drawTexturedModalRect(0, 0, 0, 0, width, height); Which then renders my texture to screen. Is there a way for me to remove this texture after rendering it? Perhaps using GL11 or some other function? Thanks!
  3. I'm writing a core module that implements IClassTransformer. But when I @Override the transform method, it is never called. For example: public class Core implements IClassTransformer { @Override public byte[] transform(String arg0, String arg1, byte[] arg2) { // TODO } } What am I missing? When is this called?
  4. I want to log whenever a sound is played from a source to the console. For example, if I am near an enemy, the console will log: (enemy, coordinates). I am new to modding Minecraft and I am trying to make my own audio mod. Thanks!
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