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flipFlop

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  1. So basically you want something like? int yaw = (int)ePlayer.rotationYaw; if (yaw<0) //due to the yaw running a -360 to positive 360 yaw+=360; //not sure why it's that way yaw+=22; //centers coordinates you may want to drop this line yaw%=360; //and this one if you want a strict interpretation of the zones int facing = yaw/45; // 360degrees divided by 45 == 8 zones System.out.println("Yaw is " + yaw + "facing is " + facing); *note this was validated with 1.45 code base your mileage may vary
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