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Millerni456

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  1. Hello! I'm still quite new to the modding community and am looking for some guidance on how to best migrate my two mods from 1.12.2 to 1.14.4. I began migrating by doing a file-by-file comparison on my project with the latest MDK and found several differences, especially with respect to the build.gradle. The good news is that I was able to get the new workspace setup properly; however, I've come to realize that much of the APIs have changed, causing a significant portion of my mod to break. Below are some of the things my mod was doing that can no longer build with the new APIs: Custom world generation by creating new ore veins in the overworld & nether. Custom furnace block capable of smelting new ores (full with a custom user interface & tile entity data). Many new weapons & tools. Custom armor. Crafting recipes. Custom entities. From what I can tell, it looks like some of the forge code has temporarily removed some APIs (e.g. see the ModelLoader class) until things are worked out. And it also appears that the documentation is not yet up to date. Does anyone have any suggestions or good reference material to help me learn what I need to perform this migration? Perhaps if anyone knows of any mods with publicly available source code that does some of the above, I may be able to glean some insight on how I can migrate. Otherwise, I'm curious to know what the status of 1.14 for Forge is, does anyone know if official documentation is on its way or whether we need to be concerned about temporarily removed APIs?
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