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why my model .obj not work?
ClientProxy.javaDemonSlayerMain.javaCommonProxy.javaespada.json espada.obj espada.mtl
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[1.12.2] Why my 3D ITEM .OBJ NOT WORK?
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Itz_Yuseix started following eatthenight
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[1.12.2]Problem with armor animation
this is my item class package addon.dsm.items; import addon.dsm.armor.model.ModeloRopas; import addon.dsm.main.DemonSlayerMain; import addon.dsm.main.IHasModel; import net.minecraft.client.model.ModelBiped; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.item.Item; import net.minecraft.item.ItemArmor; import net.minecraft.item.ItemArmor.ArmorMaterial; import net.minecraft.item.ItemStack; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class DSMRopa1 extends ItemArmor implements IHasModel{ public DSMRopa1(String name, CreativeTabs tab, ArmorMaterial materialIn, EntityEquipmentSlot equipmentSlotIn) { super(materialIn, 1, equipmentSlotIn); setUnlocalizedName(name); setRegistryName(name); setCreativeTab(tab); setMaxStackSize(1); ModItems.ITEMS.add(this); } @Override public void registerModels() { DemonSlayerMain.proxy.registerItemRenderer(this, 0, "inventory"); } @SideOnly(Side.CLIENT) @Override public ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, EntityEquipmentSlot armorSlot, ModelBiped _default) { if(!itemStack.isEmpty()) { if(itemStack.getItem() instanceof ItemArmor) { ModeloRopas armorModel = new ModeloRopas(0.25f); ModeloRopas armorModelLegs = new ModeloRopas(0.25f); armorModel.bipedBody.showModel = (armorSlot == EntityEquipmentSlot.CHEST) || (armorSlot == EntityEquipmentSlot.CHEST); armorModel.bipedRightArm.showModel = armorSlot == EntityEquipmentSlot.CHEST; armorModel.bipedLeftArm.showModel = armorSlot == EntityEquipmentSlot.CHEST; armorModelLegs.bipedRightLeg.showModel = (armorSlot == EntityEquipmentSlot.LEGS) || (armorSlot == EntityEquipmentSlot.FEET); armorModelLegs.bipedLeftLeg.showModel = (armorSlot == EntityEquipmentSlot.LEGS) || (armorSlot == EntityEquipmentSlot.FEET); armorModel.isSneak = _default.isSneak; armorModel.isRiding = _default.isRiding; armorModel.isChild = _default.isChild; armorModel.rightArmPose = _default.rightArmPose; armorModel.leftArmPose = _default.leftArmPose; armorModelLegs.isSneak = _default.isSneak; armorModelLegs.isRiding = _default.isRiding; armorModelLegs.isChild = _default.isChild; armorModelLegs.rightArmPose = _default.rightArmPose; armorModelLegs.leftArmPose = _default.leftArmPose; return armorModel; } } return null; } }
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[1.12.2]Problem with armor animation
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[1.12.2]Problem with armor animation
- [1.12.2]Problem with armor animation
- [1.12.2]Problem with armor animation
- [1.12.2]Why my OBJ model not loading?
i dont know why m y obj model not loading help meDemonSlayerMain.java ClientProxy.java ItemSword.java Espada.mtl Espada.obj Espada.json- [1.12.2]How to Import Blender Models to a Sword
i dont understands its post help me please.- [1.12.2]How to Import Blender Models to a Sword
pls help i need make a sword- [1.12.2] Custom layer to a player
- [1.12.2] Custom layer to a player
any idea? pls i wanna create my mod of Dragon ball, i want to create majin race- [1.12.2]How to create a biped armor?
i wanna make an armor similar to a normal skin- [1.12.2]How to create a biped armor?
i wanna make an armor similar to a normal skinItz_Yuseix changed their profile photo- [1.12.2]How to create a biped armor?
i wanna create a biped armor - [1.12.2]Problem with armor animation
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